Tooltip
Slams the opponent, causing physical damage in a yd cone.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 1800. Its area radius is 15 yards.
What it does
Slam is a Physical spell with a 0.5 sec cast, a range of 20 yards and a 1 sec cooldown. When cast it deals a percentage of weapon damage (base value 1800) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 0.5 sec |
| Cooldown | 1 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 1800 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.