How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). It scales with 0.6 times attack power.
What it does
Slam is a Physical spell with an instant cast, a range of 5 yards and a 2 sec cooldown. When cast it deals Physical damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Attack power coefficient: 0.6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.