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Slam

Spell

Slam

Physical

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0.5 sec0.5 sec cooldownTwenty yards

Slams the opponent, causing physical damage in a yd cone.

Slam

Tooltip

Slams the opponent, causing physical damage in a yd cone.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 150. Its area radius is 15 yards.

What it does

Slam is a Physical spell with a 0.5 sec cast, a range of 20 yards and a 0.5 sec cooldown. When cast it deals Physical damage (base value 150) in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time0.5 sec
Cooldown0.5 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 150
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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