Spell
Solar Beam
Nature
You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam while it is active.
Tooltip
You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam while it is active. Solar Beam lasts for 8 sec.
How it works
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Solar Beam is a Nature spell with an instant cast, a range of 100 yards and effects that last 7 sec. When cast it interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 7 sec |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Solar Beam appears in: 2 spells that cast it.
Spells that cast it
- Solar Beam (record #78675)Triggers this spell
- Solar Beam (record #311930)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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