Spell
Solar Beam
Nature
Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam.
Tooltip
Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Solar Beam is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Solar Beam.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Solar Beam is a Nature spell with an instant cast, a range of 40 yards, a 1 min cooldown and effects that last 8 sec. When cast it has a Create Area Effect effect. It also casts Solar Beam (record #97547).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Solar Beam |
| Effect #2 | Create Area Effect (179) Misc value: 983 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Solar Beam appears in: 2 talents.
Talents
- Solar Beam for Druid (Balance, Feral, Guardian, Restoration)Talent
- Solar Beam (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Solar Beam at Wowhead (opens Wowhead in a new tab)