How it works
- Effect 1 is Interrupt Cast (effect type 68).
What it does
Spell Lock is a spell with an instant cast, a range of 40 yards and effects that last 6 sec. When cast it interrupts spellcasting. The client files the whole spell under the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Interrupted |
| Effect #1 | Interrupt Cast (68) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.