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Spell Lock

Spell

Spell Lock

Physical

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Instant cast30 sec cooldownLong Range

Interrupts spell casting and silences the target for 6 sec.

Spell Lock

Tooltip

Interrupts spell casting and silences the target for 6 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Spell Lock is built from 2 client effects, applied in this order:

  1. Effect 1 is Interrupt Cast (effect type 68).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 27.

What it does

Spell Lock is a spell with an instant cast, a range of 40 yards, a 30 sec cooldown and effects that last 6 sec. When cast it interrupts spellcasting and applies an aura. The client files the whole spell under the interrupted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Cooldown30 sec
Global cooldownNone
Duration6 sec
MechanicInterrupted
Effect #1Interrupt Cast (68)
Effect #2Apply Aura (6)
Aura type id 27
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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