Tooltip
Counters an enemy's spell, silencing them and preventing spells from being cast for 4 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Spell Lock is built from 3 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). Its base value is 5. It applies the interrupted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27.
- Effect 3 is Trigger Spell (effect type 64). It triggers spell id 243024.
What it does
Spell Lock is an Arcane spell with an instant cast, a range of 20 yards, a 4 sec cooldown and effects that last 4 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura. The client files the whole spell under the silenced mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Mechanic | Silenced |
| Dispel type | Dispel type id 1 |
| Effect #1 | Interrupt Cast (68) Value: 5 Mechanic: Interrupted |
| Effect #2 | Apply Aura (6) Aura type id 27 Misc value: 127 |
| Effect #3 | Trigger Spell (64) Trigger spell id 243024 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.