Spell
Spell Lock
Arcane
Counters an enemy's spell, silencing the enemy and preventing the enemy from casting that spell again for 4 sec.
Tooltip
Counters an enemy's spell, silencing the enemy and preventing the enemy from casting that spell again for 4 sec. Generates a high amount of threat.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Spell Lock is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27.
What it does
Spell Lock is an Arcane spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 4 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura. The client files the whole spell under the silenced mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 4 sec |
| Mechanic | Silenced |
| Dispel type | Dispel type id 1 |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | Apply Aura (6) Aura type id 27 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.