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Spell Lock

Spell

Spell Lock

Arcane

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Mage

Instant cast10 sec cooldownMedium Range

Counters an enemy's spell, silencing the enemy and preventing the enemy from casting that spell again for 4 sec.

Spell Lock

Tooltip

Counters an enemy's spell, silencing the enemy and preventing the enemy from casting that spell again for 4 sec. Generates a high amount of threat.

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Spell Lock is built from 2 client effects, applied in this order:

  1. Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 27.

What it does

Spell Lock is an Arcane spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 4 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura. The client files the whole spell under the silenced mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range30 yards (Medium Range)
Cast timeInstant
Cooldown10 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration4 sec
MechanicSilenced
Dispel typeDispel type id 1
Effect #1Interrupt Cast (68)
Mechanic: Interrupted
Effect #2Apply Aura (6)
Aura type id 27
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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