How it works
Success is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 1000 yards. It ticks every 3 sec. It triggers Fail.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its area radius is 1000 yards.
What it does
Success is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 1000 yard radius every 3 sec and applies an aura in a 1000 yard radius. It also casts Fail.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 1000 yards Period: every 3 sec Trigger spell: Fail |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1397, 7 Radius: 1000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.