Tooltip
Burns the enemy for Nature damage and inflicts additional damage over 12 sec.
How it works
Each cast of Sunfire costs 95 Mana. Its dispel type is client id 1.
Sunfire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.3319 per tick. It scales with 0.13 times spell power. It ticks every 3 sec, 4 times over the full 12 sec (9.33 base in total).
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 50.
What it does
Sunfire is a Nature spell with an instant cast, a range of 30 yards and effects that last 12 sec. When cast it applies an aura every 3 sec and deals a percentage of weapon damage (base value 50).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 95 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2.3319 Spell power coefficient: 0.13 Period: every 3 sec |
| Effect #2 | Weapon % Damage (31) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.