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Sunfire

Spell

Sunfire

Nature

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Druid

Instant castLong Range

A quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec.

Sunfire

Tooltip

A quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec.

Generates Astral Power.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Sunfire is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3). Its base value is 1.
  3. Effect 3 is Energize (effect type 30).

What it does

Sunfire is a Nature spell with an instant cast and a range of 40 yards. When cast it restores a resource.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Dispel typeDispel type id 1
Effect #1Dummy (3)
Effect #2Dummy (3)
Value: 1
Effect #3Energize (30)
Misc value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sunfire appears in: 1 talent and 1 taught spell.

Talents

  • Sunfire for Druid (Balance, Feral, Guardian, Restoration)Talent

Taught spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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