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Sunfire

Spell

Sunfire

Nature

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3.5 secMedium Range

Blast the enemy for Nature damage and inflict additional damage over 12 sec.

Sunfire

Tooltip

Blast the enemy for Nature damage and inflict additional damage over 12 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Sunfire is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 3 sec, 4 times over the full 12 sec (100 base in total).

What it does

Sunfire is a Nature spell with a 3.5 sec cast, a range of 30 yards and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time3.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
Dispel typeDispel type id 1
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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