Tooltip
A sweeping tail strike hits all enemies behind the caster, taking 20.9613 damage, causing them to drop their weapon and stunning them for 2 sec.
How it works
Tail Lash is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 30 yards.
- Effect 2 is Trigger Spell (effect type 64). Its area radius is 30 yards. It triggers Dropped Weapon.
- Effect 3 is School Damage (effect type 2). Its base value is 20.9613. It scales with 1 times spell power. Its area radius is 30 yards.
What it does
Tail Lash is a Physical spell with an instant cast, a range of 30 yards and effects that last 2 sec. When cast it applies an aura in a 30 yard radius and deals Physical damage (base value 20.9613) in a 30 yard radius. The client files the whole spell under the stunned mechanic. It also casts Dropped Weapon.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 30 yards |
| Effect #2 | Trigger Spell (64) Radius: 30 yards Trigger spell: Dropped Weapon |
| Effect #3 | School Damage (2) Value: 20.9613 Spell power coefficient: 1 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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