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The Hunt

Spell

The Hunt

FireNatureFrostShadowArcane

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Instant castAnywhere - Unlimited

Velaryn marks a player as her prey, charging towards them and inflicting 300 Chaos damage.

The Hunt

Tooltip

Velaryn marks a player as her prey, charging towards them and inflicting 300 Chaos damage. This effect is reduced for each player standing within the path.

How it works

The Hunt is built from 5 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 300.
  2. Effect 2 is Dummy (effect type 3). It triggers The Hunt.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers The Hunt.
  4. Effect 4 is effect type 203, which the datamine does not name. It triggers The Hunt.
  5. Effect 5 is effect type 203, which the datamine does not name. It triggers spell id 1227812.

What it does

The Hunt is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Fire, Nature, Frost, Shadow and Arcane damage (base value 300). It also casts The Hunt (record #1227847), The Hunt (record #1227809) and The Hunt (record #1227811).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature, Frost, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 300
Effect #2Dummy (3)
Trigger spell: The Hunt
Effect #3Effect 203
Trigger spell: The Hunt
Effect #4Effect 203
Trigger spell: The Hunt
Effect #5Effect 203
Trigger spell id 1227812

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

The Hunt appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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