Tooltip
Velaryn marks a player as her prey, charging towards them and inflicting 300 Chaos damage. This effect is reduced for each player standing within the path.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 3 yards. It triggers Weakened Prey.
What it does
The Hunt is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Fire, Nature, Frost, Shadow and Arcane damage (base value 35) in a 3 yard radius. It also casts Weakened Prey.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 35 Radius: 3 yards Trigger spell: Weakened Prey |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
The Hunt appears in: 1 spell that casts it.
Spells that cast it
- The HuntTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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