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Throw Dynamite

Spell

Throw Dynamite

Fire

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Instant castVision Range (AOI)

Inflicts Fire damage to nearby enemies and Siege damage to nearby structures.

Throw Dynamite

Tooltip

Inflicts Fire damage to nearby enemies and Siege damage to nearby structures.

How it works

Throw Dynamite is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 0.2453. Its area radius is 5 yards.
  2. Effect 2 is effect type 87, which the datamine does not name. Its base value is 2500. Its area radius is 30 yards.

What it does

Throw Dynamite is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 0.2453) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 0.2453
Radius: 5 yards
Effect #2Effect 87
Value: 2500
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Throw Dynamite appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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