How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Trigger Missile (effect type 32). It triggers Throw Dynamite.
What it does
Throw Dynamite is a Fire spell with a 2 sec cast, a range of 20 yards and a 3 sec cooldown. When cast it launches a missile. It also casts Throw Dynamite (record #390927).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Missile (32) Trigger spell: Throw Dynamite |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.