Tooltip
Blasts all enemies for 40 Nature damage and reduces their movement speed by 30% for 10 sec.
How it works
Its dispel type is client id 1.
Thunder Clap is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30. It applies the snared mechanic. Its area radius is 8 yards.
What it does
Thunder Clap is a Nature spell with a 3 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Nature damage (base value 40) in an 8 yard radius and applies an aura with the snared mechanic in an 8 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | 10 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 40 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 30 Mechanic: Snared Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.