Tooltip
The caster calls a bolt of lightning to strike a nearby enemy which inflicts 12.5 Nature damage and Stuns them for 5 sec.
How it works
Its dispel type is client id 1.
Thunder Clap is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.5. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 60 yards.
What it does
Thunder Clap is a Nature spell with a 3 sec cast, a range of 60 yards and effects that last 5 sec. When cast it deals Nature damage (base value 12.5) in a 60 yard radius and applies an aura with the stunned mechanic in a 60 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 3 sec |
| Duration | 5 sec |
| Mechanic | Stunned |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 12.5 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.