Tooltip
Deals reduced damage beyond 5 targets.
Generates.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Thunder Clap is built from 6 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.4158 times attack power. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -20. It applies the snared mechanic. Its area radius is 8 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 30.
- Effect 4 is Energize (effect type 30).
- Effect 5 is Dummy (effect type 3). Its base value is 5.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 42. It triggers Rend.
What it does
Thunder Clap is a Physical spell with an instant cast, no range (it targets the caster), a 6 sec cooldown and effects that last 10 sec. When cast it deals Physical damage in an 8 yard radius, applies an aura with the snared mechanic in an 8 yard radius, restores a resource and applies an aura. It also casts Rend.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Attack power coefficient: 0.4158 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -20 Mechanic: Snared Radius: 8 yards |
| Effect #3 | Dummy (3) Value: 30 |
| Effect #4 | Energize (30) Misc value: 1 |
| Effect #5 | Dummy (3) Value: 5 |
| Effect #6 | Apply Aura (6) Aura type id 42 Trigger spell: Rend |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.