Tooltip
Imbues a target with a rerouting essence causing all incoming healing received by the target to be redirected to the caster.
How it works
Transference is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 0.5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Transference is a Physical spell with an instant cast, a range of 40 yards and effects that last 1.2 sec. When cast it heals (base value 0.5) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 1.2 sec |
| Effect #1 | Heal (10) Value: 0.5 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.