How it works
- Effect 1 is Heal (effect type 10). Its base value is 0.0069.
What it does
Transference is a Physical spell with an instant cast and a range of 30 yards. When cast it heals (base value 0.0069).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | Heal (10) Value: 0.0069 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.