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Tremor

Spell

Tremor

Physical

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Instant castLong Range

Physical spell.

Tremor

How it works

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 5 yards.

What it does

Tremor is a Physical spell with an instant cast and a range of 40 yards. When cast it deals a percentage of weapon damage (base value 100) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 100
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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