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Tremor

Spell

Tremor

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Tremor

How it works

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 200 yards. It triggers Tremor.

What it does

Tremor is a spell with an instant cast and a range of 200 yards. When cast it launches a missile in a 200 yard radius. It also casts Tremor (record #369664).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 200 yards
Trigger spell: Tremor

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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