Tooltip
The Ripped Soul inflicts 7 Shadow damage to all players every 2 sec while it persists.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 7. Its area radius is 300 yards.
What it does
Unstable Soul is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 7) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 7 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Soul appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Huntsman Altimor in Castle Nathria
Journal section: Hunting Gargon > Bargast > Rip Soul
Encounter creatures: Hecutis, Bargast, Huntsman Altimor, MargoreRaid boss ability
Spells that cast it
- Ripped Soul AoETriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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