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Unstable Soul

Spell

Unstable Soul

Shadow

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Instant castSelf Only

The Ripped Soul inflicts 7 Shadow damage to all players every 2 sec while it persists.

Unstable Soul

Tooltip

The Ripped Soul inflicts 7 Shadow damage to all players every 2 sec while it persists.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 7. Its area radius is 300 yards.

What it does

Unstable Soul is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 7) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 7
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Soul appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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