Spell
Vivify
Nature
Causes a surge of invigorating mists, healing the target and all allies with your Renewing Mist active for (371.7% of Spell Power).
Tooltip
Causes a surge of invigorating mists, healing the target and all allies with your Renewing Mist active for (371.7% of Spell Power).
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Heal (effect type 10). It scales with 2.58 times spell power.
What it does
Vivify is a Nature spell with a 1.5 sec cast and a range of 40 yards. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Spell power coefficient: 2.58 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Vivify appears in: 1 skill line and 1 spell that casts it.
Skill lines
- Monk (Monk), learned automaticallySkill line
Spells that cast it
- Renewing MistTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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