Tooltip
Remove all snares and vault away. Nearby enemies take 0.7 Physical damage and have their movement speed reduced by 70% for 3 sec.
How it works
Vengeful Retreat is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70. It applies the snared mechanic. Its area radius is 5 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 0.7. Its area radius is 5 yards.
What it does
Vengeful Retreat is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura with the snared mechanic in a 5 yard radius and deals Physical damage (base value 0.7) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -70 Mechanic: Snared Radius: 5 yards |
| Effect #2 | School Damage (2) Value: 0.7 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Vengeful Retreat appears in: 1 spell that casts it.
Spells that cast it
- Vengeful RetreatTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Vengeful Retreat at Wowhead (opens Wowhead in a new tab)