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Venom Volley

Spell

Venom Volley

Nature

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2 sec6 sec cooldownSelf Only

The caster blasts all players with venom, inflicting 11 Nature damage immediately with an additional 6 Nature damage every 2 sec for 12 sec.

Venom Volley

Tooltip

The caster blasts all players with venom, inflicting 11 Nature damage immediately with an additional 6 Nature damage every 2 sec for 12 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Venom Volley is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 11. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. Its area radius is 200 yards. It ticks every 2 sec, 6 times over the full 12 sec (36 base in total).

What it does

Venom Volley is a Nature spell with a 2 sec cast, no range (it targets the caster), a 6 sec cooldown and effects that last 12 sec. When cast it deals Nature damage (base value 11) in a 200 yard radius and applies an aura in a 200 yard radius every 2 sec. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Cooldown6 sec
Global cooldownNone
Duration12 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 11
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 6
Radius: 200 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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