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Waking Nightmare

Spell

Waking Nightmare

Physical

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Druid

Instant castSelf Only

Awaken memories of past conflicts, causing a Dread Shade to take form nearby.

Waking Nightmare

Tooltip

Awaken memories of past conflicts, causing a Dread Shade to take form nearby.

While active, shades slowly travel toward your target, dealing (70% of Attack Power) Nature damage to nearby enemies and mirroring your Thrash casts.

How it works

Its aura procs every time its trigger condition is met.

Waking Nightmare is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 100. It triggers Waking Nightmare.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.

What it does

Waking Nightmare is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Waking Nightmare (record #1254168).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Value: 100
Trigger spell: Waking Nightmare
Effect #2Apply Aura (6)
Aura type id 4
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Waking Nightmare appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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