Spell
Waking Nightmare
Nature
Awaken memories of past conflicts, causing a Dread Shade to take form nearby.
Tooltip
Awaken memories of past conflicts, causing a Dread Shade to take form nearby.
While active, shades slowly travel toward your target, dealing (70% of Attack Power) Nature damage to nearby enemies and mirroring your Thrash casts.
How it works
- Effect 1 is Summon (effect type 28).
What it does
Waking Nightmare is a Nature spell with an instant cast, a range of 40 yards and effects that last 12 sec. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Summon (28) Misc value: 251422, 6501 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Waking Nightmare appears in: 1 spell that casts it.
Spells that cast it
- Waking NightmareTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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