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Whirlwind

Spell

Whirlwind

Physical

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Instant castSelf Only

Spinning in a violent whirlwind that damages all nearby enemies.

Whirlwind

Tooltip

Spinning in a violent whirlwind that damages all nearby enemies.

How it works

Whirlwind is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 47 per tick. It ticks every 1 sec, 10 times over the full 10 sec (470 base in total). It triggers Whirlwind.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Fixate.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.

What it does

Whirlwind is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Whirlwind (record #132758) and Fixate.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 227
Value: 47
Period: every 1 sec
Trigger spell: Whirlwind
Effect #2Trigger Spell (64)
Trigger spell: Fixate
Effect #3Apply Aura (6)
Aura type id 33
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Whirlwind appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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