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Subtlety Rogue Talents

ClassRogue
RoleDPS
Talents135
Class talents44
Spec talents41
Hero treesDeathstalker, Trickster
Choice nodes21
Game build12.1.5
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Subtlety Rogue talents, row by row

Class Talents 44

Row 1

Shiv1 point

Your Nature and Bleed ]?a319032[ Your Nature ]?a400783[ Awards 1 combo points.

Blind1 point

Blinds the target, causing it to wander disoriented for 1 min. Damage may interrupt the effect. Limit 1.

Cloak of Shadows1 point

Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.

Row 2

Toxic Stiletto1 point

Shiv's Energy cost is reduced by 20, its cooldown is reduced by 15 sec, and its range is increased by 3 yds.

Fleet Footed1 point

Movement speed increased by 15%.

Choose one
Gouge1 point

Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage may interrupt the effect. Must be in front of your target. Awards 1 combo points.

Airborne Irritant1 point

Blind has 50% reduced cooldown, 70% reduced duration, and applies to all nearby enemies.

Thrill Seeking1 point

Grappling Hook has 1 additional charge.

Shadowrunner1 point

While Stealth or Shadow Dance is active, you move 20% faster.

Row 3

Master Poisoner1 point

Increases the non-damaging effects of your weapon poisons by 20%.

Choose one
Elusiveness1 point

Evasion also reduces damage taken by 20%, and Feint also reduces non-area-of-effect damage taken by 20%.

Cheat Death1 point

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

Choose one
Tricks of the Trade1 point

Increases the target's damage by 15%, and redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.

Blackjack1 point

Enemies have 30% reduced damage and healing for 6 sec after Blind or Sap's effect on them ends.

Row 4

Improved Wound Poison1 point

Wound Poison can now stack 2 additional times.

Nimble Fingers1 point

Energy cost of Feint and Crimson Vial reduced by 10.

Deadened Nerves1 point

Physical damage taken reduced by 5%.

Quick Fingers1 point

Increases your Agility by 3%.

Improved Sprint1 point

Reduces the cooldown of Sprint by 60 sec.

Row 5 opens at 8 points spent in Class Talents

Superior Mixture1 point

Crippling Poison reduces movement speed by an additional 10%.

Evasion1 point

Increases your dodge chance by 100% for 10 sec. Dodging an attack while Evasion is active will trigger Mastery: Main Gauche.

Iron Stomach1 point

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 25%.

Virulent Poisons1 point

Increases the damage of your weapon poisons by 10%.

Stillshroud1 point

Shroud of Concealment has 50% reduced cooldown.

Graceful Guile1 point

Feint has 1 additional charges.

Featherfoot1 point

Sprint increases movement speed by an additional 30% and has 4 sec increased duration.

Row 6 opens at 8 points spent in Class Talents

Choose one
Numbing Poison1 point

Coats your weapons with a Non-Lethal Poison that lasts for 60 min.

Atrophic Poison1 point

Coats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a chance of poisoning the enemy, reducing their damage by 4.1% for 1 min.

Deadly Precision1 point

Increases the critical strike chance of your attacks that generate combo points by 5%.

Sanguine Vial1 point

When you deal the killing blow to a target that yields experience or honor, the cooldown of Crimson Vial is reduced by 15 sec and your next use heals 5% of your health instantly.

Deep Cuts1 point

Your finishing moves deal 6% increased damage.

Unbreakable Stride1 point

Reduces the duration of movement slowing effects 30%.

Row 7 opens at 8 points spent in Class Talents

Danger Sense1 point

You have a 20% chance to partially evade any damage dealt to you, reducing the damage it deals by 20%.

Swift Slasher1 point

Slice and Dice grants additional attack speed equal to 100% of your Haste.

Choose one
Improved Ambush1 point

Shadowstrike damage increased by 8%.

Tight Spender1 point

Energy cost of finishing moves reduced by 6%.

Row 8 opens at 23 points spent in Class Talents

Leeching Poison1 point

Adds a Leeching effect to your Lethal poisons, granting you 3.1% Leech.

Lethality2 ranks

Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.

Recuperator1 point

Slice and Dice heals you for up to 1% of your maximum health per 3 sec.

Alacrity2 ranks
Soothing Darkness1 point

You are healed of your maximum health over 6 sec after activating Vanish.

Row 9 opens at 23 points spent in Class Talents

Vigor2 ranks

Increases your maximum Energy by 50 and Energy regeneration by 5%.

Supercharger2 ranks

Damaging finishing moves consume a supercharged combo point to function as if they spent 2 additional combo points.

Subterfuge2 ranks

Abilities requiring Stealth can be used for 2 sec after Stealth breaks. Combat benefits requiring Stealth persist for an additional 2 sec after Stealth breaks.

Row 10 opens at 23 points spent in Class Talents

Choose one
Thistle Tea1 point

Restore 100 Energy. When your Energy is reduced below 30, drink a Thistle Tea.

Cold Blooded Killer1 point

Critically striking with an attack that generates combo points increases the critical strike chance of your next finishing move by 10%.

Choose one
Forced Induction1 point

Increase the bonus granted when a damaging finishing move consumes a supercharged combo point by 1.

Deeper Stratagem1 point

Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Without a Trace1 point

Vanish has 1 additional charges.

Subtlety Talents 41

Row 1

Find Weakness1 point

Your Stealth abilities allow you to see the flaws in enemies' defenses, causing your attacks to ignore 30% armor for 10 sec.

Row 2

Improved Backstab1 point

Gloomblade has 15% increased critical strike chance. While behind your target, Backstab critical strikes grant Find Weakness for 10 sec.

Shadow Blades1 point

Draws upon surrounding shadows to empower your weapons, causing your attacks to deal 20% additional damage as Shadow and causing your combo point generating abilities to generate double combo points for 16 sec.

Improved Shuriken Storm1 point

Shuriken Storm has 15% increased critical strike chance. Shuriken Storm critical strikes grant Find Weakness for 10 sec.

Row 3

Premeditation1 point

After entering Stealth, your next combo point generating ability generates full combo points.

Choose one
Quick Decisions1 point

Shadowstep's cooldown is reduced by 20%, and its maximum range is increased by 20%.

Ephemeral Bond1 point

Increases healing received by 8%.

Silent Storm1 point

Gaining Stealth, Vanish, or Shadow Dance causes your next Shuriken Storm to have 100% increased chance to critically strike.

Row 4

Shrouded in Darkness1 point

Shroud of Concealment increases the movement speed of allies by 100% and leaving its area no longer cancels the effect.

Choose one
Shot in the Dark1 point

After using Vanish or Shadow Dance, your next Cheap Shot is free and ignores its cooldown.

Exhilarating Execution1 point

Your finishing moves heal you for 5% of damage done. At full health gain shielding instead, absorbing up to 10% of your maximum health.

Choose one
Cloaked in Shadows1 point

Vanish grants you a shield for 6 sec, absorbing damage equal to 18% of your maximum health.

Fade to Nothing1 point

Movement speed increased by 20% and damage taken reduced by 10% for 8 sec after gaining Stealth, Vanish, or Shadow Dance.

Choose one
Night Terrors1 point

Shuriken Storm reduces enemies' movement speed by 50% for 8 sec.

Terrifying Pace1 point

Shuriken Storm increases your movement speed by 30% for 3 sec when striking 3 or more enemies.

Row 5 opens at 8 points spent in Subtlety Talents

Master of Shadows1 point

Gain over 3 sec when you enter Stealth or activate Shadow Dance.

Gloomblade1 point

Punctures your target with your shadow-infused blade for (123% of Attack Power) Shadow damage, bypassing armor. Critical strikes apply Find Weakness for 10 sec. Awards 1 combo points.

Shadow Focus1 point

Abilities deal 10% more damage while Stealth or Shadow Dance is active.

Improved Secret Technique1 point

Secret Technique damage increased by 15%.

Relentless Strikes1 point

Your finishing moves generate per combo point spent.

Row 6 opens at 8 points spent in Subtlety Talents

Weaponmaster1 point

Gloomblade and Shadowstrike have a 15% chance to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Choose one
Planned Execution1 point

Shadow Dance increases the critical strike damage bonus of your abilities by 10%.

Warning Signs1 point

Shadow Dance increases attack speed by 25%.

Double Dance1 point

Shadow Dance has 1 additional charge.

Shadowed Finishers1 point

Eviscerate and Black Powder deal an additional 30% damage as Shadow while Find Weakness is active.

Secret Stratagem1 point

Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Shuriken Tornado1 point

Shuriken Storm has a 15% chance to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Row 7 opens at 8 points spent in Subtlety Talents

Umbral Edge1 point

Shadow Clones deal 15% increased damage. Cheap Shot creates a Shadow Clone to Shadowstrike the target for 50% of normal damage as Shadow. Kidney Shot creates a Shadow Clone to Eviscerate the target for 50% of normal damage as Shadow.

Deepening Shadows1 point

Shadow Dance duration is increased by 150% of your Haste stat. Current bonus duration:.2 sec

Goremaw's Bite1 point

Lash out at your target and 2 additional nearby enemies, inflicting (630% of Attack Power) Shadow damage and causing them to Bleed for (1106% of Attack Power) damage over 14 sec. of all damage from Finishing Moves is repeated as Shadow, split evenly among affected enemies.

Veiltouched1 point

Your abilities deal 5% increased magic damage.

Replicating Shadows1 point

Shadow Clones deal 15% increased damage and your effects that have a chance to create them have 5% additional chance to occur.

Row 8 opens at 20 points spent in Subtlety Talents

Improved Find Weakness1 point

Find Weakness causes your attacks to ignore an additional 20% armor.

Perforated Veins1 point

Gloomblade, Shuriken Storm, and Shadowstrike have 10% increased damage while Find Weakness is active.

Deeper Daggers1 point

Shadow damage increased by 8%.

Potent Powder1 point

Black Powder deals increased damage equal to 20% of your Mastery when it spends 5 or more combo points.

Row 9 opens at 20 points spent in Subtlety Talents

Death Perception2 ranks

Find Weakness increases the damage of finishing moves by 5%. Shadow Dance increases the damage of finishing moves by 5%. Shadow Blades increases the damage of finishing moves by 5%.

Dark Shadow2 ranks

Shadow Dance increases all ability damage by 5%, and Shadowstrike and Shuriken Storm damage by an additional 5%.

Finality2 ranks

Eviscerate and Black Powder have 15% increased critical strike damage bonus.

Row 10 opens at 20 points spent in Subtlety Talents

The Rotten1 point
Shadowcraft1 point

While Shadow Dance is active, your Shadow Techniques triggers 25% more frequently and generates 1 additional combo points.

Danse Macabre1 point

While Shadow Dance is active, each different attack that generates or spends combo points lashes out at the target, dealing (420% of Attack Power) Shadow damage.

The First Dance1 point

Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 4 sec.

Dark Brew1 point

Your weapon poisons have 10% increased application chance and now deal damage as Shadow instead of Nature. Shadow damage increased by 10%.

Row 11 opens at 20 points spent in Subtlety Talents

Choose one
Ancient Arts1 point

Damaging attacks that expend Shadow Techniques to generate combo points have a 15% chance per stack expended to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Deathstalker 14

Row 1 opens at 1 points spent in Deathstalker

Deathstalker's Mark1 point

Garrote applies 3 stacks of Deathstalker's Mark to your target, unless Deathstalker's Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker's Mark, dealing (156% of Attack Power) Plague damage. Move your active Deathstalker's Mark to your target.

Row 2 opens at 1 points spent in Deathstalker

Clear the Witnesses1 point

Fan of Knives damage increased by 60%.

Hunt Them Down1 point

Auto-attacks against Marked targets deal an additional (10% of Attack Power) Plague damage.

Singular Focus1 point

Damage dealt to targets other than your Marked target deals 5% Plague damage to your Marked target.

Precise Killer1 point

Critical strike damage bonus increased by 20%.

Row 3 opens at 1 points spent in Deathstalker

Quietus Celeris1 point

Deathstalker's Mark has a 30% chance to immediately consume a stack when applied.

Row 4 opens at 1 points spent in Deathstalker

Corrupt the Blood1 point

Rupture damage increased by 20%.

Choose one
Lingering Darkness1 point

After Deathmark expires, gain 30% increased Nature damage for 30 sec.

Row 5 opens at 1 points spent in Deathstalker

Choose one
Ethereal Cloak1 point

Cloak of Shadows duration increased by 2 sec.

Bait and Switch1 point

Evasion reduces magical damage taken by 15%. Cloak of Shadows reduces physical damage taken by 20%.

Choose one
Momentum of Despair1 point

If you have critically struck with Fan of Knives, increase the critical strike chance of Fan of Knives and Crimson Tempest by 10% and critical strike damage by 20% for 8 sec.

Follow the Blood1 point

Fan of Knives and Crimson Tempest deal 30% additional damage while 2 or more enemies are afflicted with Rupture.

Choose one
Shadewalker1 point

Each time you consume a stack of Deathstalker's Mark, reduce the cooldown of Shadowstep by 3 sec.

Shroud of Night1 point

Shroud of Concealment duration increased by 5 sec.

Mass Casualty1 point

Deathstalker's Mark deals 40% of its normal damage to all other enemies within 8 yds that are afflicted by Rupture.

Row 6 opens at 1 points spent in Deathstalker

Darkest Night1 point

When you consume the final Deathstalker's Mark from a target or your target dies, gain 30 Energy and Darkest Night, causing your next Envenom cast with 5 or more combo points to critically strike, deal 35% additional damage, and apply 3 stacks of Deathstalker's Mark to the target if no other Deathstalker's Mark is active. Envenom cast with Darkest Night does not consume a stack of active Deathstalker's Marks.

Trickster 14

Row 1

Unseen Blade1 point

Targets struck are Fazed for 10 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks. This effect may occur once every 20 sec.

Row 2 opens at 1 points spent in Trickster

Choose one
Smoke1 point

You take 5% reduced damage from Fazed targets.

Mirrors1 point

Feint reduces damage taken from area-of-effect attacks by an additional 10%

Flawless Form1 point

Unseen Blade and Killing Spree increase the damage of your finishing moves by 4% for 12 sec.

Row 3 opens at 1 points spent in Trickster

Surprising Strikes1 point

Attacks that generate combo points deal 50% increased critical strike damage to Fazed targets.

Hoodwink1 point

Fazed increases damage taken by an additional 3%.

Row 4 opens at 1 points spent in Trickster

Choose one
So Tricky1 point

Tricks of the Trade's threat redirect duration is increased to 1 min.

Don't Be Suspicious1 point

Blind and Shroud of Concealment have 10% reduced cooldown. Pick Pocket and Sap have 10 yd increased range.

Choose one
Thousand Cuts1 point

Slice and Dice grants 10% additional attack speed and gives your auto-attacks a chance to refresh your opportunity to strike with Unseen Blade.

Flickerstrike1 point

Taking damage from an area-of-effect attack while Feint is active or dodging while Evasion is active refreshes your opportunity to strike with Unseen Blade. This effect may only occur once.

Flashing Steel1 point

Unseen Blade may now occur once every 25 sec and has 25% chance to strike twice.

Row 5 opens at 1 points spent in Trickster

Devious Distractions1 point

Killing Spree applies Fazed to any targets struck.

Row 6 opens at 1 points spent in Trickster

Disorienting Strikes1 point

Killing Spree has 10% reduced cooldown and allows your next 2 strikes of Unseen Blade to ignore its cooldown.

Choose one
Cloud Cover1 point

Activating Adrenaline Rush creates a cloud of smoke for 6 sec, allowing attacks from within the cloud to apply Fazed, stacking up to 2 additional times. Effect persists for 6 sec after leaving the cloud.

No Scruples1 point

Finishing moves have 12% increased chance to critically strike Fazed targets.

Nimble Flurry1 point

Blade Flurry damage is increased by 25% while Flawless Form is active.

Clever Combatant1 point

Pistol Shot has 20% increased critical strike chance and now triggers Unseen Blade when available.

Row 7 opens at 1 points spent in Trickster

Coup de Grace1 point

After 4 strikes with Unseen Blade, your next Dispatch will be performed as a Coup de Grace, functioning as if it had consumed 5 additional combo points, and granting you 5 stacks of Flawless Form.

Best Subtlety Rogue builds

These builds are counted, not opinions. We read the active talent loadout of the highest-rated Subtlety Rogue players on the US ladders (Solo Shuffle, 3v3 Arena and Battleground Blitz), decoded every code against the Subtlety Rogue tree, and tallied what they actually run. 300 decoded loadouts feed this section. Loadouts last read November 4, 2026. Each build links into the calculator above with every point already placed.

Solo Shuffle: 100 top players, best rating 2983

No identical build is run by more than 4 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.

  1. Build 1 A real loadout from the ladder, best rating 2599, Trickster hero tree, 74 talents. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmlZmZZiZZbMmZMDMzMzsMzsNjZmllhBzMGwMGAAAAzwMAGzihBGY20CtYjZGwMDmxA
  2. Build 2 A real loadout from the ladder, best rating 2515, Deathstalker hero tree, 74 talents. Against build 1 it takes Blackjack, Cloaked in Shadows, Bait and Switch and Corrupt the Blood and skips Tricks of the Trade, Fade to Nothing, Flawless Form and Coup de Grace. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbMmZMDMzMzsMzsMjZmllhBzMGwMGAAAAzwMsZWGYALglhJkZhZGmZAmxA
  3. Build 3 A real loadout from the ladder, best rating 2492, Deathstalker hero tree, 74 talents. Against build 1 it takes Blackjack, Cloaked in Shadows, Ethereal Cloak and Corrupt the Blood and skips Tricks of the Trade, Fade to Nothing, Flawless Form and Coup de Grace. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbMmZMDMzMzsMzsMjZmllhBzMGwMGAAAAzwMsYWGYALglhJkZhZGmZAmxA

76 talents are taken by at least 90% of the 100 Solo Shuffle players, out of roughly 74 talents in a full loadout. They include Alacrity, Ancient Arts, Blind, Dark Shadow, Deadened Nerves, Deadly Precision, Death Perception and Deep Cuts, plus 68 more.

The ladder is split on Unbreakable Stride (40%), Bait and Switch (63%), Blackjack (63%), Tricks of the Trade (37%), Toxic Stiletto (66%) and Weaponmaster (33%). The percentage is the share of Solo Shuffle players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Choice nodes where players take different sides: Blackjack (63%) against Tricks of the Trade (37%); Bait and Switch (63%) against Ethereal Cloak (32%); Follow the Blood (68%) against Momentum of Despair (28%); Fade to Nothing (81%) against Cloaked in Shadows (19%).

Rarely taken but still seen on the ladder: Finality (8%), No Scruples (7%), Symbolic Victory (7%), Virulent Poisons (7%), Cold Blooded Killer (6%) and Iron Stomach (6%).

Hero tree split: Trickster 97% and Deathstalker 3%.

3v3 Arena: 100 top players, best rating 3043

  1. Build 1 Used by 5 of 100 players (5%), best rating 2934, Trickster hero tree, 87 talents. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbmxMjZgZmZmlxsNjZmllhBzMGwMGAAAAGmhNzyMmlZYsww2MbTL0yswMDzMzMYmZA
  2. Build 2 Used by 4 of 100 players (4%), best rating 3043, Trickster hero tree, 87 talents. Against build 1 it takes Tricks of the Trade and Lingering Shadow and skips Blackjack and The Rotten. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmlZmZZiZZbMmZMDMzMzsMzsNjZmllhBzMGwMGAAAAGmhNzyMmlZYsww2MbTL0ysxMDzMzMYmZA
  3. Build 3 Used by 3 of 100 players (3%), best rating 2703, Trickster hero tree, 87 talents. Against build 1 it takes Lingering Shadow and skips The Rotten. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbMmZMDMzMzsMzsNjZmllhBzMGwMGAAAAGmhNzyMmlZYsww2MbTL0ysxMDzMzMYmZA

73 talents are taken by at least 90% of the 100 3v3 Arena players, out of roughly 87 talents in a full loadout. They include Blind, Danger Sense, Deadly Precision, Deep Cuts, Double Dance, Evasion, Find Weakness and Fleet Footed, plus 65 more.

The ladder is split on Lingering Shadow (53%), The Rotten (46%), Blackjack (44%), Tricks of the Trade (56%), Deepening Shadows (61%) and Weaponmaster (37%). The percentage is the share of 3v3 Arena players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Choice nodes where players take different sides: Tricks of the Trade (56%) against Blackjack (44%); Bait and Switch (65%) against Ethereal Cloak (32%); Fade to Nothing (73%) against Cloaked in Shadows (27%); Follow the Blood (76%) against Momentum of Despair (21%).

Rarely taken but still seen on the ladder: Cold Blooded Killer (9%), Iron Stomach (9%), Leeching Poison (9%), Lethality (9%), Symbolic Victory (9%) and Planned Execution (8%).

Hero tree split: Trickster 96% and Deathstalker 4%.

Battleground Blitz: 100 top players, best rating 2841

No identical build is run by more than 3 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.

  1. Build 1 A real loadout from the ladder, best rating 2690, Deathstalker hero tree, 74 talents. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbMmZMDMzMzsMzsMjZmllhBzMGwMGAAAAzwMsZWGYALglhJkZhZGmZAmxA
  2. Build 2 A real loadout from the ladder, best rating 2606, Trickster hero tree, 74 talents. Against build 1 it takes The Rotten, Finality, Fade to Nothing and Flawless Form and skips Lingering Shadow, Cloaked in Shadows, Deepening Shadows and Unbreakable Stride. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbmxMjZwDMzMzsMmthZmllhBzMGwMGAAAAGmBwYWMMwAzmWoFbMzAmZwMzA
  3. Build 3 A real loadout from the ladder, best rating 2599, Deathstalker hero tree, 74 talents. Against build 1 it takes Ethereal Cloak and skips Bait and Switch. Load in calculatorCUQA5HmDzx68KWyrW/8Y781L7DgZ2mBAAAAAmtZmZZiZZbMmZMDMzMzsMzsMjZmllhBzMGwMGAAAAzwMsYWGYALglhJkZhZGmZAmxA

61 talents are taken by at least 90% of the 100 Battleground Blitz players, out of roughly 74 talents in a full loadout. They include Alacrity, Ancient Arts, Blind, Deadly Precision, Death Perception, Deep Cuts, Deeper Stratagem and Double Dance, plus 53 more.

The ladder is split on Toxic Stiletto (49%), Superior Mixture (48%), Bait and Switch (53%), Unbreakable Stride (47%), Nimble Fingers (46%) and The Rotten (54%). The percentage is the share of Battleground Blitz players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Choice nodes where players take different sides: Bait and Switch (53%) against Ethereal Cloak (36%); Follow the Blood (60%) against Momentum of Despair (30%); Fade to Nothing (72%) against Cloaked in Shadows (28%); Blackjack (76%) against Tricks of the Trade (24%).

Rarely taken but still seen on the ladder: Leeching Poison (10%), Airborne Irritant (9%), Atrophic Poison (8%), Exhilarating Execution (8%), Silent Storm (8%) and So Tricky (8%).

Hero tree split: Trickster 96% and Deathstalker 4%.

Where the brackets disagree: Superior Mixture is run by 83% in 3v3 Arena but 48% in Battleground Blitz; Tricks of the Trade is run by 56% in 3v3 Arena but 24% in Battleground Blitz; Blackjack is run by 76% in Battleground Blitz but 44% in 3v3 Arena; Unbreakable Stride is run by 47% in Battleground Blitz but 21% in 3v3 Arena. Pick the loadout from the bracket you queue for.

Method: top US ladder entries per bracket that have a stored loadout, active loadout only. Builds are grouped by the exact talents chosen, ranks and choice nodes included. Small samples are never shown (a bracket needs at least 8 decoded loadouts).

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