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Hibernate

Hibernate1 point

Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionDruid class talents
Row5 of 13
Game build12.1.5
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Tree position

In the Balance Druid talent tree, Hibernate sits in the Druid class talents, row 5 of 13. It is a single-point node.

Connected above

The tree draws a line into Hibernate from Remove Corruption.

  • Remove Corruption

    Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.

Connected below

Hibernate leads on to Natural Recovery.

Same row

Also on this row: Maim, Ironfur, Improved Barkskin, Nurturing Instinct and Sunfire.

  • Maim

    Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec

  • Ironfur

    Increases armor for 7 sec. Multiple uses of this ability may overlap.

  • Improved Barkskin

    Barkskin's duration is increased by 4 sec.

  • Nurturing Instinct2 ranks

    Magical damage and healing increased by 6%.

  • Sunfire

    A quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec. Generates Astral Power.

Talent trees

Hibernate is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Hibernate Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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