Improved Barkskin
Tree position
In the Balance Druid talent tree, Improved Barkskin sits in the Druid class talents, row 5 of 13. It is a single-point node.
Connected above
The tree draws a line into Improved Barkskin from Ursoc's Spirit, Verdant Heart and Remove Corruption.
Ursoc's SpiritStamina increased by 4%. Stamina in Bear Form is increased by an additional 5%.
Verdant HeartFrenzied Regeneration and Barkskin increase all healing received by 20%.
Remove CorruptionNullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Connected below
Improved Barkskin leads on to Thick Hide, Light of the Sun and Natural Recovery.
Thick HideReduces all damage taken by 4%.
Light of the SunReduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target.
Natural RecoveryHealing you receive is increased by 4%.
Same row
Also on this row: Maim, Ironfur, Hibernate, Nurturing Instinct and Sunfire.
MaimFinishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec
IronfurIncreases armor for 7 sec. Multiple uses of this ability may overlap.
HibernateForces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

SunfireA quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec. Generates Astral Power.
Talent trees
Improved Barkskin is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Improved Barkskin Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)