Sunfire
A quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec. Generates Astral Power.
Tree position
In the Balance Druid talent tree, Sunfire sits in the Druid class talents, row 5 of 13. It is a single-point node.
Connected above
The tree draws a line into Sunfire from Moonkin Form.
Moonkin FormShapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. While in this form, single-target attacks against you have a chance to make your next Starfire instant. The act of shapeshifting frees you from movement impairing effects.
Connected below
Sunfire leads on to Starlight Conduit.
Starlight ConduitWrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.][]
Same row
Also on this row: Maim, Ironfur, Improved Barkskin, Hibernate and Nurturing Instinct.
MaimFinishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec
IronfurIncreases armor for 7 sec. Multiple uses of this ability may overlap.
Improved BarkskinBarkskin's duration is increased by 4 sec.
HibernateForces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Talent trees
Sunfire is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Sunfire Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)