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Intent to Kill

Intent to Kill1 point

Shadowstep's cooldown is reduced by 33.3333% when used on a target afflicted by your Garrote.

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TypeTalent
Ranks1 point
ClassRogue
Specializations3
Tree sectionAssassination specialization talents
Row6 of 11
Opens at8 points spent
Choice withIron Wire
Game build12.1.5
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Tree position

In the Assassination Rogue talent tree, Intent to Kill sits in the Assassination specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Assassination Talents.

Choice node

Intent to Kill shares its node with Iron Wire. A character takes one of the two.

  • Iron Wire

    Garrotes applied from stealth or during the Improved Garrote window silence their target for 5 sec. Enemies silenced by Garrote deal 15% reduced damage for 5 sec.

Connected above

The tree draws a line into Intent to Kill from Bloody Mess.

  • Bloody Mess

    Garrote and Rupture damage increased by 15%.

Connected below

Intent to Kill leads on to Amplifying Poison.

  • Amplifying Poison

    Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a chance to poison the enemy, dealing (8.1% of Attack Power) Nature damage and applying Amplifying Poison for 12 sec. Envenom can consume 10 stacks of Amplifying Poison to deal 35% increased damage.

Same row

Also on this row: Sanguine Stratagem, Fatal Concoction, Finish the Job or Negotiable Contract, Lethal Dose, Flying Daggers or Secondary Poisoning and Poison Bomb.

  • Sanguine Stratagem

    Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

  • Fatal Concoction2 ranks

    Increases the damage of your weapon poisons by 20%.

  • Finish the Job

    All damage you deal is increased by 10% while Deathmark is active.

  • Negotiable Contract

    If the target of your Deathmark dies, Deathmark jumps to a nearby enemy combatant for its remaining duration.

  • Lethal Dose2 ranks

    Your weapon poisons and Nature or Bleed damage over time abilities deal 1% increased damage to targets for each of your lethal poison or damage over time effects on them.

  • Flying Daggers

    Fan of Knives has its radius increased to 12 yds, deals 20% more damage, and an additional 10% when striking 5 or more targets.

  • Secondary Poisoning

    When you apply a Weapon Poison with a single-target attack, you have a 50% chance to strike a nearby enemy for (15% of Attack Power) Physical damage and apply the same Weapon Poison to them.

  • Poison Bomb

    Envenom has a chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over 2 sec to all enemies within it.

Talent trees

Intent to Kill is in the talent tree of 3 specializations. Rogue: Assassination (DPS), Outlaw (DPS), Subtlety (DPS).

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Intent to Kill Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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