Confirmed, Oondasta and Galleon now have a 15min spawn, so mount collector rejoice!
Elite
Oondasta
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Originally Oondasta was designed to be the ultra hard world boss (removed blue posts on the matter to conserve space but there are two blue posts which clearly outline blizz's intent on making this boss hard), however Oony has had a bit of a tinker with and his health pool has gone from 800mil(ish) to 400mil(ish) which is a huge chunk. Before the 'fix' (I wouldn't really call it a nerf nerf because it looks to be done to stop breaking the game, not that players couldn't do it) you needed half your realm to bring the mighty beast down, now a well organised raid team can be successful. From personal experience on both high pop and low pop realm I can see why they did it.... the high pop realm everyone crashed out because both factions were there in their hundreds, on the low pop realm we just didn't have the numbers, even via CRZ, so we sadly lit a candle and watched him despawn at resets. Having the health pool reduced simply means less people required now.
*5.3 will see more changes. Shiny Pile of Refuse can contain a Primal Egg and Dinosaur Bones. Spitfire Beam no longer increases damage with each jump (deals a flat 200,000 damage (up from 150,000 damage), and jumps to 99 targets (up from 20 targets).*
My experience with Oondasta PTR 5.2 / before HP adjustment
Spoiler
Oondasta owned us, it was like the new reckoning, so messy. As Bashiok mentioned your group needs to be heroic-raid tight, work well together & players need to know their rolls perfectly (which will be interesting for LFGs.) Just FYI we had two raid groups attacking, one full and one partially full, on average the ilvl was high 480s, our tanks were over ilvl500 and same with healers. There was 62 of us and it wasn't enough. Majority were t14 geared, some not. Two full t15 raid groups with players doing 300k+ dps will make him go down faster, and you want faster because of [spell=137502]
There is no words, he just dominated us, melted our tanks, cleaved our DPS and left our poor healers in re-hab. You'll need vent and a decent strategic approach that everyone is on board with to get him.EDIT: Congrats to everyone who is posting their kills! From reading everything it seems a great idea to:
-bring a shiza load of peopleIt is possible for one geared group to do this but 2 groups make it less painful for healers/tanks. I've done it in both but in 2 grp I never died and it was a fast kill.
- pull him to the graveyard first, pull him over the cliff face.
- type /range 10 for the beam and keep the hells away from each other.
- healers spread out and everyone else, other then tanks, should watch their range.
- a few tank healers are helpful because beam will hit the cluster so extra tank heals eases the pressure.
Congrats again!Some things about Oondasta:
- Faction tag
- Normally it's not a issue but found I had to turn graphics low because of lag... anything that helps right? (might not be a issue now)
- Make note of the 8min(ish) respawn of dinomancers/dinosaurs. If you clear the mobs around him then wait to get ready you'll find 9+ mobs respawning on you even before the main fight begins. Definitely assign some DPS to handle respawns.
- If you're going to kill at the mud pits, watch the positioning of the group as AoEs do run the high risk of aggroing ALL the primal dinosaurs that are very close to him. You have no choice about the dinomancers because they do need to be killed but the primal dinosaurs are all around the perimeter of the mud pits and it is easy to cause a aggro chain reaction.
- /range 10 ... /range 10.... /range 10. "tanks turn him away because the frill blast is always wiping us" [insert wrong sound effect here] you got to worry about the beam as well, if you're not /range 10 and keeping away from others you're like a bomb and wiping the group as well. The tanks have a hard enough time to get aggro due to him not being taunt-able so please do your part as well. As a rule healers so be marked and stand their ground (spread out) and it's up to the DPS to watch their range.
- Because of [spell=137505] he needs to be facing away from the group, not a easy task at times for a non taunt-able boss. If doing the graveyard pull tanks should cluster together on the beach and face him towards the ocean. Tanks when rezzed don't hit oony until you're back on your mark otherwise you might have a entertaining, but painful, kite on your hands.
- It's without saying healers need to watch out for [spell=137457] 10sec is brutal. All players need to have their pots, bandages, racials (space goats) ready for the worst.
- Because of [spell=138391] this boss can not be taunted and with [spell=138765] it requires more then one tank. Our tanks found it easiest to cluster and as soon as one had [spell=138765] they would simple stop attacking to drop aggro while the others kept attacking to grab aggro. It was also helpful when the tank, who was going to dump aggro, /RW they were dropping aggro because it allowed the rest of us to cast filler spells instead of power shots until a new tank had picked Oondasta up. This needs to be a fast process because we wiped often on [spell=137505] and if a new tank hasn't built up enough aggro Oondasta would face back to the group (that's why we found casting filler spells helpful because it didn't grab aggro off the tanks.)
- "helpful people" I.E those who aren't in the raid but what to fight him. Please, if your faction is fighting him, please join the raid group. You think you're helping but we wiped a few times when a 'helping' player got hit with [spell=137508] and just stood there waiting to get healed. In the case all raid groups are full and you are the only player outside of it please observe where everyone is standing and doing, just don't go in guns a blazin' expecting to get healed etc because healers won't be able to see you on their grids etc.
- If you can keep two tanks alive and no one beam bombs the heals this is a fairly fast fight now.Other info on Oondasta other then his far superior pwnage
Other then that his spawn rate is low, since being on PTR I've only seen him spawn twice in all the weeks I've been farming on Isle of Giants and once it was a deliberate 'test' spawn I'll update any info on his spawner that I can once live hits. If PTR will mirror live Sha spawns often > Galleon does have a increased spawner > Oondasta is rare (more then Galleon 5.1.)
To get to him you need to get to Isle of Giants which is direct North of Zouchin Village. Isle of giants is a no fly zone and is mob heavy. Oondasta spawns on the mud pits which is in the centre of the island but it is up on ridge so you will need to access it either from the left or right, both options forces you to face off with teams of elite 90-91 dinosaurs and dinomancers. Those who have stealth can easily get to the centre without pulling, everyone else will pull. This island is so similar to the old school style outdoor raids that used to exist, everything is elite and in large packs with large hit boxes. It will not be a simple journey to Oondasta.
Fun thing to do:
- If you survive the trip, half way to the mud pits are faction 'base camps' (alliance on the left, horde right) and you can purchase a fun item [item=94536] which is just hilarious in large numbers.Good luck!
If you put Dinosaur in chat in the troll language (Zandali?) it says Oondasta for every other race. Maybe not interesting to you guys but I thought it was pretty cool lol.
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Hunter Pet: Devilsaur
Oondasta belongs to the Devilsaur creature family, which Hunters can tame; its pet specialization is Ferocity. The Devilsaur diet in the client data: Meat.
Achievement: Millions of Years of Evolution vs. My Fist
Killing Oondasta counts toward Millions of Years of Evolution vs. My Fist, a 10-point achievement. Its in-game description: “Defeat Oondasta on the Isle of Giants.”
Achievement: Oondasta
Killing Oondasta counts toward Oondasta. Its in-game description: “Defeat Oondasta on the Isle of Giants.” Minor Bronze Cache.
Boss Encounter
Oondasta appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Oondasta encounter. Every ability links to its spell page.
Abilities & Strategy
Crush
Oondasta crushes his current target, inflicting Physical damage and reducing armor by 25% for 1 min. This effect stacks.
Alpha Male
Oondasta seeks only the most hearty challengers, making him immune to taunts, but also increasing tank-specced players' threat against him by 100%.
Frill Blast
Oondasta's armor is more than just for decoration, and can charge up this powerful blast that inflicts Fire damage to all players in a 60-yard hemisphere in front of Oondasta.
Growing Fury
Oondasta's rage grows as the fight progresses, increasing all damage by 10%. This effect stacks.
Piercing Roar
Oondasta unleashes a piercing roar, inflicting Physical damage to all players and interrupting spell-casting, preventing spells of that school from being cast for 10 sec.
Spiritfire Beam
Oondasta fires a beam of spiritfire energy at a player, inflicting Fire damage and jumping to a nearby ally. Up to 99 players can be affected.
Drops in Pandaria
Loot the dungeon journal lists for the Oondasta encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
More Devilsaur
Other creatures in the Devilsaur family. See the whole family.
Community notes from Wowhead · 388 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Achievements whose criteria involve Oondasta, from the current game data.
Collectibles Oondasta Drops
- Cobalt Primordial Direhorn (mount): its in-game source line reads “Drop: Oondasta”.
Level and Map Tracking
The game data tunes Oondasta for level 35, Mists of Pandaria content.
What Each Drop Is
The Oondasta encounter lists 38 items in the dungeon journal, item level 40. Equip slots covered: Finger, Neck, Waist, Chest and Hands. Every piece binds when picked up, so none of it reaches the Auction House.
- Achillobator Ring Finger, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility and Critical Strike. A vendor pays 17g 9s for it.
- Amulet of the Titanorex Neck, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 17g 9s for it.
- Belt of Crushed Dreams Waist (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 40g 74s for it.
- Belt of the Arch Avimimus Waist (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 40g 44s for it.
- Belt of the Dying Diemetradon Waist (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 43g 35s for it.
- Belt of the Tyrannotitan Waist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 42g 89s for it.
- Breastplate of the Iguanocolossus Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 81g 32s for it.
- Carnotaur Battlegloves Hands (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 41g 50s for it.
- Choker of Stygimolochy Neck, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 17g 9s for it.
- Eye of Oondasta Finger, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 17g 9s for it.
- Fancifully Frilled Tunic Chest (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 86g 87s for it.
- Forzarra's Last Meal Finger, item level 40, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 17g 9s for it.
- Girdle of Dimorphodontics Waist (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 41g 5s for it.
- Girdle of the Derrodoccus Waist (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 40g 59s for it.
- Gloves of Gastric Rumbling Hands (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 41g 4s for it.
- Gloves of Tyranomancy Hands (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 40g 74s for it.
- Gloves of Unliving Fossil Hands (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 40g 89s for it.
- Gloves of Varsoon the Greater Hands (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 40g 58s for it.
- Gorgoraptor Scale Chest Chest (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 86g 25s for it.
- Lootraptor's Amulet Neck, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility and Mastery. A vendor pays 17g 9s for it.
- Mail of the Mosschopper Chest (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 85g 95s for it.
- Necklace of the Hazillosaurus Neck, item level 40, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 17g 9s for it.
- Orndo Mando's Gloves Hands (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 41g 65s for it.
- Overcompensating Chain of the Alpha Male Neck, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 17g 9s for it.
- Ring of King Kangrom Finger, item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 17g 9s for it.
- Ring of Shamuru Finger, item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 17g 9s for it.
- Robes of Zalmoxes Chest (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 79g 17s for it.
- Scorched Spiritfire Drape Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 81g 92s for it.
- Skullsmashing Gauntlets Hands (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 41g 81s for it.
- Terrorful Weave Waist (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 40g 89s for it.
- Therapsid Scale Gloves Hands (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 41g 19s for it.
- Tyrant King Battleplate Chest (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 81g 1s for it.
- Vest of the Bordomorono Chest (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 86g 56s for it.
- Voolar's Bloodied Belt Waist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 43g 5s for it.
- Vulcanodon Gauntlets Hands (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 41g 35s for it.
- Waistband of Elder Falcarius Chest (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 78g 87s for it.
- Waistband of Furious Stomping Waist (Plate), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 43g 20s for it.
- Reins of the Cobalt Primordial Direhorn Miscellaneous, item level 10, requires level 10. Bind on Pickup. Tooltip: “Teaches you how to summon this mount.” A vendor pays 2g 50s for it. Use: Learning. Effect: Cobalt Primordial Direhorn.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.