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Boss

Edwin VanCleef

Edwin VanCleef - Deadmines

Edwin VanCleef is a boss encounter in Deadmines.

Found In

InstanceDeadmines
EncounterEdwin VanCleef
Journal creatures11

Encounter Facts

In the game's Timewalking encounter order for Deadmines, Edwin VanCleef comes 6th of 7, after Captain Greenskin and before Cookie.

DifficultyTimewalking
Instance modesNormal, Heroic, Timewalking
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order6 of 7
Encounter ID2972
Adventure Guide pin60.8, 44.9 on the instance map
  1. Rhahk'Zor
  2. Sneed
  3. Gilnid
  4. Mr. Smite
  5. Captain Greenskin
  6. Edwin VanCleef
  7. Cookie

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Westfall

Westfall mapDeadmines entrance

The Deadmines entrance is in Westfall, at 38.2, 77.5 on the Westfall map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Rupture

VanCleef stabs his target, inflicting Physical damage every 2 sec for 10 sec.

Shadowstep

VanCleef steps into the shadows, reappearing behind a random enemy and stabbing them in the back for Physical damage. VanCleef fixates on his target for 2 sec.

VanCleef's Allies

At 50% health, VanCleef calls for aid from nearby thugs in the shadows.

Defias Blackguard

VanCleef's thugs gang up on any who oppose the Brotherhood.

Rupture

The Blackguard stabs their target, inflicting Physical damage every 2 sec for 10 sec.

Ability Spells

Every ability the Adventure Guide lists for Edwin VanCleef, with its spell's school, cast time and duration and the description the game gives it.

Rupture

Physical · Instant · Lasts 10 sec

Inflicts Physical damage to an enemy every 2 sec. for 10 sec.

Shadowstep

Physical · Instant · Lasts 2 sec

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Drops

Loot the dungeon journal lists for this encounter in Deadmines.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Edwin VanCleef encounter in Deadmines.

Formerly the leader of the Stonemasons Guild, disputes with the House of Nobles led VanCleef to leave Stormwind City and create the Defias Brotherhood. VanCleef then claimed the Deadmines as a base of operations to construct the juggernaut that would begin his retribution.

What Each Drop Is

The Edwin VanCleef encounter lists 6 items in the dungeon journal, item levels 11 to 13. Equip slots covered: Legs, Chest, Back, One-Hand and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Guildmaster's Leggings Legs (Mail), item level 13, requires level 8. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 17 silver95 copper for it.
  • Blackened Defias Armor Chest (Leather), item level 12, requires level 7. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 13 silver98 copper for it. Part of the Defias Leather set.
  • Cape of the Brotherhood Back (Cloth), item level 12, requires level 7. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 9 silver89 copper for it.
  • Corsair's Overshirt Chest (Cloth), item level 12, requires level 7. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 13 silver67 copper for it.
  • Cruel Barb One-Hand (One-Handed Sword), item level 12, requires level 7. Bind on Pickup. Stats: Agility or Strength, Stamina, Critical Strike and Haste. A vendor pays 20 silver18 copper for it.
  • Defias Knifeguards Wrist (Plate), item level 11, requires level 6. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 5 silver21 copper for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Where to Find Edwin VanCleef

Quests in Deadmines

See all 13 quests in Deadmines
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