Boss
High Prophet Barim
High Prophet Barim - Lost City of the Tol'vir
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the High Prophet Barim encounter in Lost City of the Tol'vir.
High Prophet Barim is the hallowed spiritual leader of the Neferset. Along with General Husam, he rallied his fellow Neferset against Siamat and imprisoned the air elemental. Regardless, some dark force still drives Barim and his followers to terrorize Uldum.
Encounter Facts
In the game's encounter order for Lost City of the Tol'vir, High Prophet Barim comes 2nd of 4, after General Husam and before Lockmaw.
- General Husam
- High Prophet Barim
- Lockmaw
- Siamat
Instance Entrance: Uldum
Lost City of the Tol'vir entranceThe Lost City of the Tol'vir entrance is in Uldum, at 60.6, 64.4 on the Uldum map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Stage One: Begone Infidels!
Fifty Lashings
High Prophet Barim punishes his current enemy with Fifty Lashings. Barim's next 10 melee swings that deal damage inflict an additional Physical damage.
Plague of Ages
High Prophet Barim hurls a bolt of cursed blight that targets a random player then jumps to hit two more random players. The bolt inflicts Nature damage and an additional Nature damage every 2 seconds for 9 sec.
Heaven's Fury
High Prophet Barim opens up the heavens at the location of a random player.
Blaze of the Heavens
High Prophet Barim summons a fiery phoenix to join the fight. If the Blaze of the Heavens reaches 1% remaining health, it transforms into a phoenix egg and begins to heal. After approximately 20 seconds, the egg will hatch into a new Blaze of the Heavens.
Blaze of the Heavens
The phoenix slowly immolates herself, losing 5% of its health every 1.5 seconds. The phoenix also creates small yard radius patches of fire on the ground underneath her every 1.5 seconds. The patches inflict Fire damage to any player standing within them.
Repentance
When High Prophet Barim's remaining health reaches 50%, Barim pulls every player to him and forces them to kneel in front of him while stunned for 6 sec. Barim then rips your soul apart, banishing your soul to the darkness and triggering stage two of the encounter.
Stage Two: Kneel and Repent
After High Prophet Barim casts Repentance, he becomes immune to damage and players find themselves in a realm of darkness. Players must defeat the Harbinger of Darkness to end stage two, return to their normal bodies, and continue the fight against Barim.
Harbinger of Darkness
Defeating this dark phoenix ends stage two.
Wail of Darkness
Soul Sever
The Harbinger of Darkness severs the soul of a random player, creating a Soul Fragment. The Soul Fragment then moves towards the Harbinger of Darkness. If the Soul Fragment reaches the Harbinger it will cast Merged Souls.
Merged Souls
If a Soul Fragment reaches the Harbinger of Darkness, the Soul Fragment will heal the Harbinger and increase the size and damage dealt by the Harbinger by 20%. After casting this spell, the Soul Fragment disappears.
Ability Spells
Every ability the Adventure Guide lists for High Prophet Barim, with its spell's school, cast time and duration and the description the game gives it.
Plague of Ages
Nature · Instant · Lasts 9 sec
Hurls a bolt of cursed blight at the enemy, dealing Nature damage, and then jumping to additional nearby enemies.
Heaven's Fury
Holy · Instant
Repentance
Physical · Instant · Lasts 6 sec
Rips the target's soul from their body, exposing them to the spirit world.
Merged Souls
Shadow · Instant
Merges souls with the target, absorbing health and increasing damage done by 20%.
Drops
Loot the dungeon journal lists for this encounter in Lost City of the Tol'vir.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The High Prophet Barim encounter lists 13 items in the dungeon journal, item level 37. Equip slots covered: One-Hand, Trinket, Legs, Finger, Waist, Wrist and Shield. Every piece binds when picked up, so none of it reaches the Auction House.
- Barim's Main Gauche One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 80g 72s for it.
- Barim's Main Gauche One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 18g 88s for it.
- Heart of Solace Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Haste. A vendor pays 3g 12s for it. Equip: Heartened.
- Heart of Solace Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Haste. A vendor pays 8g 5s for it. Equip: Heartened.
- Leggings of the Path Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 12g 77s for it.
- Mirage Ring Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 5g 34s for it.
- Sand Dune Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Dodge. A vendor pays 28g 63s for it.
- Sand Dune Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 6g 69s for it.
- Sand Silk Wristband Wrist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 28g 30s for it.
- Sand Silk Wristband Wrist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 6g 62s for it.
- Veneficial Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 35g 65s for it.
- Veneficial Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 5g 34s for it.
- Zora's Ward Shield, item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Haste, Mastery and Intellect. A vendor pays 12g 81s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.