Boss
High Prophet Barim
High Prophet Barim - Lost City of the Tol'vir
High Prophet Barim is a boss encounter in Lost City of the Tol'vir.
Found In
Encounter Facts
In the game's encounter order for Lost City of the Tol'vir, High Prophet Barim comes 2nd of 4, after General Husam and before Lockmaw.
- General Husam
- High Prophet Barim
- Lockmaw
- Siamat
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Uldum
Lost City of the Tol'vir entranceThe Lost City of the Tol'vir entrance is in Uldum, at 60.6, 64.4 on the Uldum map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Stage One: Begone Infidels!
Fifty Lashings
High Prophet Barim punishes his current enemy with Fifty Lashings. Barim's next 10 melee swings that deal damage inflict an additional Physical damage.
Plague of Ages
High Prophet Barim hurls a bolt of cursed blight that targets a random player then jumps to hit two more random players. The bolt inflicts Nature damage and an additional Nature damage every 2 seconds for 9 sec.
Heaven's Fury
High Prophet Barim opens up the heavens at the location of a random player.
Blaze of the Heavens
High Prophet Barim summons a fiery phoenix to join the fight. If the Blaze of the Heavens reaches 1% remaining health, it transforms into a phoenix egg and begins to heal. After approximately 20 seconds, the egg will hatch into a new Blaze of the Heavens.
Blaze of the Heavens
The phoenix inflicts Fire damage every 1.5 seconds to any player. The phoenix slowly immolates herself, losing 5% of its health every 1.5 seconds. The phoenix also creates small radius patches of fire on the ground underneath her every 1.5 seconds. The patches inflict Fire damage to any player standing within them.
Repentance
When High Prophet Barim's remaining health reaches 50%, Barim pulls every player to him and forces them to kneel in front of him while stunned for 6 sec. Barim then rips your soul apart, banishing your soul to the darkness and triggering stage two of the encounter. An area of hallowed ground also opens up around Barim, and this ground inflicts Holy damage to any player standing of the ground's center.
Stage Two: Kneel and Repent
After High Prophet Barim casts Repentance, he becomes immune to damage and players find themselves in a realm of darkness. Players must defeat the Harbinger of Darkness to end stage two, return to their normal bodies, and continue the fight against Barim.
Harbinger of Darkness
Defeating this dark phoenix ends stage two.
Wail of Darkness
Soul Sever
The Harbinger of Darkness severs the soul of a random player, creating a Soul Fragment. The Soul Fragment then moves towards the Harbinger of Darkness. If the Soul Fragment reaches the Harbinger it will cast Merged Souls.
Merged Souls
If a Soul Fragment reaches the Harbinger of Darkness, the Soul Fragment will heal the Harbinger and increase the size and damage dealt by the Harbinger by 20%. After casting this spell, the Soul Fragment disappears.
Ability Spells
Every ability the Adventure Guide lists for High Prophet Barim, with its spell's school, cast time and duration and the description the game gives it.
Plague of Ages
Nature · Instant · Lasts 9 sec
Hurls a bolt of cursed blight at the enemy, dealing Nature damage, and then jumping to additional nearby enemies.
Repentance
Physical · Instant · Lasts 6 sec
Rips the target's soul from their body, exposing them to the spirit world.
Merged Souls
Shadow · Instant
Merges souls with the target, absorbing and increasing damage done by 20%.
Drops
Loot the dungeon journal lists for this encounter in Lost City of the Tol'vir.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the High Prophet Barim encounter in Lost City of the Tol'vir.
High Prophet Barim is the hallowed spiritual leader of the Neferset. Along with General Husam, he rallied his fellow Neferset against Siamat and imprisoned the air elemental. Regardless, some dark force still drives Barim and his followers to terrorize Uldum.
What Each Drop Is
The High Prophet Barim encounter lists 13 items in the dungeon journal, item level 37. Equip slots covered: One-Hand, Trinket, Legs, Finger, Waist, Wrist and Shield. Every piece binds when picked up, so none of it reaches the Auction House.
- Barim's Main Gauche One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 80 gold72 silver for it.
- Barim's Main Gauche One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 18 gold88 silver for it.
- Heart of Solace Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Haste. A vendor pays 3 gold12 silver for it. Equip: Heartened.
- Heart of Solace Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Haste. A vendor pays 8 gold5 silver for it. Equip: Heartened.
- Leggings of the Path Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 12 gold77 silver for it.
- Mirage Ring Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 5 gold34 silver for it.
- Sand Dune Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Dodge. A vendor pays 28 gold63 silver for it.
- Sand Dune Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 6 gold69 silver for it.
- Sand Silk Wristband Wrist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 28 gold30 silver for it.
- Sand Silk Wristband Wrist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 6 gold62 silver for it.
- Veneficial Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 35 gold65 silver for it.
- Veneficial Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 5 gold34 silver for it.
- Zora's Ward Shield, item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Haste, Mastery and Intellect. A vendor pays 12 gold81 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.