Boss
Lord Cobrahn
Lord Cobrahn - Wailing Caverns
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Lord Cobrahn encounter in Wailing Caverns.
Jarlaxla's skill at harnessing animal forms earned him renown among the druids of the Cenarion Circle. However, the Wailing Caverns' corruption twisted his unique abilities. Now, Jarlaxla has perfected a deadly serpentine form, renaming himself Cobrahn to reflect his vicious newfound power.
Encounter Facts
In the game's Normal encounter order for Wailing Caverns, Lord Cobrahn comes 2nd of 8, after Lady Anacondra and before Kresh.
Instance Entrance: Northern Barrens
Wailing Caverns entranceThe Wailing Caverns entrance is in Northern Barrens, at 42.0, 66.9 on the Northern Barrens map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Lord Cobrahn: The Fanglord
Lord Cobrahn engages his foes in his Night Elf form, testing their strength in battle.
Lightning Bolt
Lord Cobrahn hurls a bolt of lightning at his current target, inflicting Nature damage.
Druid's Slumber
Lord Cobrahn puts a player to sleep for 6 sec. Any hostile action will awaken the target.
Healing Touch
Lord Cobrahn heals an ally.
Lord Cobrahn: The Serpent
When Lord Cobrahn reaches 45% remaining health, he transforms into a serpent.
Serpent Form
Lord Cobrahn transforms into a serpent, increasing his melee damage by but increasing the time between his attacks by 30%.
Poison
Lord Cobrahn poisons a player, inflicting Nature damage every 3 seconds for 15 sec.
Ability Spells
Every ability the Adventure Guide lists for Lord Cobrahn, with its spell's school, cast time and duration and the description the game gives it.
Druid's Slumber
Shadow · 2.5 sec cast · Lasts 6 sec
Puts the enemy target to sleep for up to 6 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Wailing Caverns.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Lord Cobrahn encounter lists 4 items in the dungeon journal, item level 13. Equip slots covered: Waist, Legs and Chest. Every piece binds when picked up, so none of it reaches the Auction House.
- Cobrahn's Grasp Waist (Plate), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 8s 76c for it.
- Leggings of the Fang Legs (Leather), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 17s 58c for it. Part of the Embrace of the Viper set.
- Robe of the Moccasin Chest (Cloth), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Intellect, Versatility and Haste. A vendor pays 18s 24c for it.
- Slither-Scale Britches Legs (Mail), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 17s 95c for it. Part of the The Scale's Embrace set.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.