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Lord Serpentis

Lord Serpentis - Wailing Caverns

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Found In

EncounterLord Serpentis
Journal creatures8

Adventure Guide Entry

The in-game Adventure Guide text for the Lord Serpentis encounter in Wailing Caverns.

The Druids of the Fang's leader was once Naralex's finest student. His tragic downfall stemmed from his desire to become a shan'do, or "honored teacher," like Naralex. As insanity took root, Serpentis rallied his brethren to his side and formed the Druids of the Fang.

Encounter Facts

In the game's Normal encounter order for Wailing Caverns, Lord Serpentis comes 6th of 8, after Skum and before Verdan the Everliving.

DifficultyNormal
Instance modesNormal
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order6 of 8
Encounter ID590
Adventure Guide pin61.6, 53.9 on the instance map
  1. Lady Anacondra
  2. Lord Cobrahn
  3. Kresh
  4. Lord Pythas
  5. Skum
  6. Lord Serpentis
  7. Verdan the Everliving
  8. Mutanus the Devourer

Instance Entrance: Northern Barrens

Northern Barrens mapWailing Caverns entrance

The Wailing Caverns entrance is in Northern Barrens, at 42.0, 66.9 on the Northern Barrens map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Lightning Bolt

Lord Serpentis hurls a bolt of lightning at his current target, inflicting Nature damage.

Druid's Slumber

Lord Serpentis puts a player to sleep for 6 sec. Any hostile action will awaken the target.

Healing Touch

Lord Serpentis heals an ally.

Ability Spells

Every ability the Adventure Guide lists for Lord Serpentis, with its spell's school, cast time and duration and the description the game gives it.

Druid's Slumber

Shadow · 2.5 sec cast · Lasts 6 sec

Puts the enemy target to sleep for up to 6 sec. Any hostile action will awaken the target. Only one target can be slept at a time.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Wailing Caverns.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Lord Serpentis encounter lists 5 items in the dungeon journal, item level 13. Equip slots covered: Feet, Hands and Ranged. Every piece binds when picked up, so none of it reaches the Auction House.

  • Footpads of the Fang Feet (Leather), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Haste. A vendor pays 13s 21c for it. Part of the Embrace of the Viper set.
  • Savage Trodders Feet (Plate), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Critical Strike. A vendor pays 13s for it.
  • Serpent Gloves Hands (Cloth), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 8s 83c for it.
  • Slither-Scale Boots Feet (Mail), item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 13s 38c for it. Part of the The Scale's Embrace set.
  • Venomstrike Ranged (Bow), item level 13, requires level 8. Bind on Pickup. Stats: Stamina and Agility. A vendor pays 21s 32c for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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