Boss
Witch Doctor Zum'rah
Witch Doctor Zum'rah - Zul'Farrak
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Witch Doctor Zum'rah encounter in Zul'Farrak.
The powerful loa Bwonsamdi watches over the spirits of the Darkspear trolls, but many of the Sandfury tribe's fallen members are offered no such protection after death. These tortured spirits obey Zum'rah, a cruel witch doctor who uses his dark magic to force the city's dead into unending service.
Encounter Facts
In the game's encounter order for Zul'Farrak, Witch Doctor Zum'rah comes 3rd of 7, after Antu'sul and before Hydromancer Velratha.
Instance Entrance: Tanaris
Zul'Farrak entranceThe Zul'Farrak entrance is in Tanaris, at 39.2, 21.2 on the Tanaris map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Awaken Zul'Farrak Zombie
Witch Doctor Zum'rah raises a Zul'Farrak Zombie from a nearby grave.
Zul'Farrak Zombie
Zul'Farrak Zombies are risen from the grave to fight for Witch Doctor Zum'rah.
Ward of Zum'rah
Witch Doctor Zum'rah summons a Ward of Zum'rah at his feet for 20 sec. The Ward of Zum'rah summons a Skeleton of Zum'rah every 5 seconds.
Skeleton of Zum'rah
Skeletons of Zum'rah fight for Witch Doctor Zum'rah.
Healing Wave
Witch Doctor Zum'rah heals an ally.
Shadow Bolt
Witch Doctor Zum'rah hurls a bolt of dark magic at a player, inflicting Shadow damage.
Shadow Bolt Volley
Ability Spells
Every ability the Adventure Guide lists for Witch Doctor Zum'rah, with its spell's school, cast time and duration and the description the game gives it.
Ward of Zum'rah
Physical · Instant · Lasts 20 sec
Casts a Ward of Zum'rah totem, which lasts 20 sec. and periodically summons a Skeleton of Zum'rah. Each Skeleton lasts 20 sec.
Shadow Bolt Volley
Shadow · 3.5 sec cast
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Zul'Farrak.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Witch Doctor Zum'rah encounter lists 3 items in the dungeon journal, item levels 25 to 28. Equip slots covered: Hands, Neck and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Jumanza Grips Hands (Cloth), item level 28, requires level 21. Bind on Pickup. Stats: Stamina, Intellect, Versatility and Critical Strike. A vendor pays 24g 75s for it.
- Witch Doctor's Ritual Collar Neck, item level 25, requires level 19. Bind on Pickup. Stats: Stamina, Critical Strike and Versatility. A vendor pays 66s 14c for it.
- Zum'rah's Vexing Cane Two-Hand (Staff), item level 25, requires level 19. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 70g 11s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.