Travel to 62.9 27.5 spot, there is an entrance to a large cave.
As you enter the cave follow the spiral path up to the end.
There you'll spot [npc=128302], it's trying to break the wall.TomTom:
/way Tiragarde Sound 62.9 27.5 Entrance to the caveA Marine Out of Water - www.youtube.com/watch?v=QzESEPxZH1I
Quest
A Marine Out of Water
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When you enter the cave at 62.9 27.5, you will see some quest givers on your right just as you get in there. There will also be three paths inside. Accept the quests and take the MIDDLE path which goes up and around to your left. As a holy priest, he wasn't hard to kill. By the time I got to him, I killed most of the monsters that the quest givers gave to me. I then floated down and went down the THIRD path (on the right) to turn in another quest and kill the rest of the required monsters.
Spiral up up high inside the caves. If you are waiting near water like I was then you are in the wrong place.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49234))
Requirements
Read from the Blizzard quest API.
What to do
Description
A giant one of those stone creatures killed quite a few marines while we were trying to evacuate the cave. It didn't chase us too far, but ignoring it outright is too big of a risk. It needs to fall!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaIn-game waypoint: /way #895 62.9 29.9
Coordinates
- Turn-inTiragarde Sound 62.9, 29.9
/way #895 62.9 29.9 - Objective areaTiragarde Sound 63.4, 24.2
/way #895 63.4 24.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- What You May Regret about 430 yards
- Lost Shipment about 430 yards
- An Element of Danger about 610 yards
- Bolas and Birds about 610 yards
- The Stoat Hunt about 610 yards
- Bearers of Bad News about 620 yards
- A Very Precious Cargo about 620 yards
- Maximizing Resources about 640 yards
- Inventory Deficit about 640 yards
- Time Off Requests about 640 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Firebreaker Expedition, Tiragarde Sound
- Hatherford, Tiragarde Sound
- Proudmoore Keep, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Tiragarde Sound map
Reward details
Pick one of these
Reputation: Proudmoore Admiralty +150
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Cave Diving
Part 8 of 8.
Previous: I'm a Druid, Not a Priest
- 1The Ruins Fought Back
- 2Chasing the Leader
- 4Backup While I Pack Up
- 5Salvaging a Disaster
- 7I'm a Druid, Not a Priest
- 8A Marine Out of Water
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- I'm a Druid, Not a Priest
The remains of previous trespassers also arose when we set off the main trap. Cranklefuse here has been demanding that I help them, and while I can't say I'm too familiar with turning the undead, I believe I have found a solution. I've modified my staff to remove their curse.
The storyline at a glance
Cave Diving has 8 steps, from The Ruins Fought Back to A Marine Out of Water.
Maps its steps are placed on (steps per map): Tiragarde Sound (7).
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.