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Quest

A Marine Out of Water

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
llangevi+49via Wowhead (opens the original comment in a new tab)

When you enter the cave at 62.9 27.5, you will see some quest givers on your right just as you get in there. There will also be three paths inside. Accept the quests and take the MIDDLE path which goes up and around to your left. As a holy priest, he wasn't hard to kill. By the time I got to him, I killed most of the monsters that the quest givers gave to me. I then floated down and went down the THIRD path (on the right) to turn in another quest and kill the rest of the required monsters.

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Quest facts

LevelLevel 10-60
Quest ID49234

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49234))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineCave Diving, step 8 of 8

Description

A giant one of those stone creatures killed quite a few marines while we were trying to evacuate the cave. It didn't chase us too far, but ignoring it outright is too big of a risk. It needs to fall!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 3 mapped points
Tiragarde Sound map showing where to go for A Marine Out of WaterTurn-inTurn-inObjective area

In-game waypoint: /way #895 62.9 29.9

Coordinates

  • Turn-inTiragarde Sound 62.9, 29.9/way #895 62.9 29.9
  • Objective areaTiragarde Sound 63.4, 24.2/way #895 63.4 24.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Firebreaker Expedition, Tiragarde SoundAlliance · about 70 yards south-east
  • Hatherford, Tiragarde SoundAlliance · about 450 yards north-east
  • Proudmoore Keep, Tiragarde SoundAlliance · about 520 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 290 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Reward details

Pick one of these

TypePlate Hands
Item level50
BindingBinds when picked up
Armor19
Stats+8 Strength or Intellect, +11 Stamina, +7 Versatility, +8 Haste
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for25 gold22 silver
TypeCloth Hands
Item level50
BindingBinds when picked up
Armor5
Stats+8 Intellect, +11 Stamina, +8 Versatility, +7 Haste
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for25 gold32 silver
TypeMail Hands
Item level50
BindingBinds when picked up
Armor13
Stats+8 Agility or Intellect, +11 Stamina, +9 Versatility, +6 Critical Strike
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for25 gold41 silver
TypeLeather Hands
Item level50
BindingBinds when picked up
Armor9
Stats+8 Agility or Intellect, +11 Stamina, +7 Mastery, +8 Critical Strike
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for25 gold13 silver
TypePlate Legs
Item level50
BindingBinds when picked up
Armor30
Stats+10 Strength or Intellect, +15 Stamina, +14 Mastery, +7 Versatility
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for53 gold2 silver
TypeMail Legs
Item level50
BindingBinds when picked up
Armor20
Stats+10 Agility or Intellect, +15 Stamina, +10 Mastery, +11 Haste
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for49 gold60 silver

Reputation: Proudmoore Admiralty +150

Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.

Reputation group: Battle for Azeroth.

Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Cave Diving

Part 8 of 8.

Previous: I'm a Druid, Not a Priest

  1. 1The Ruins Fought Back
  2. 2Chasing the Leader
  3. 4Backup While I Pack Up
  4. 5Salvaging a Disaster
  5. 7I'm a Druid, Not a Priest
  6. 8A Marine Out of Water

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • I'm a Druid, Not a PriestTiragarde Sound · Level 10-60

    The remains of previous trespassers also arose when we set off the main trap. Cranklefuse here has been demanding that I help them, and while I can't say I'm too familiar with turning the undead, I believe I have found a solution. I've modified my staff to remove their curse.

The storyline at a glance

Cave Diving has 8 steps, from The Ruins Fought Back to A Marine Out of Water.

Maps its steps are placed on (steps per map): Tiragarde Sound (7).

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.