If you hit "Alt-X" (or alt z) on your keyboard, the Marked Goods will sparkle so you can find them much easier.
Quest
Suspicious Shipments
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
So, you have to find Marked Goods and inspect it to complete the quest.
Those goods look like packages and being highlighted when you see it.
Sonetimes they just was disappearing when I come closer, so I had to find another ones.Suspicious Shipments - www.youtube.com/watch?v=9irIK0uVwBs
these are ridiculous to find. Have 4 of 5 and been over this area like a thousand times
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47486))
Requirements
Read from the Blizzard quest API.
What to do
Description
Normally I wouldn't tell you nothin'... but I'll spill it for Cyrus. Ashvane's onto somethin' big. They got guys workin' round the clock in there. Even brought in some muscle to keep everyone uh... "motivated." I don't know anything about what they're makin', but I know it ain't passin' through here to Boralus. If I were dumb enough to go snooping around in there, I'd look at the goods themselves. See if they got shipping labels. But I ain't that dumb, so you gotta do it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #895 78.1 47.9
Coordinates
- Turn-inTiragarde Sound 78.1, 47.9
/way #895 78.1 47.9 - Turn-inTiragarde Sound 76.8, 43.5
/way #895 76.8 43.5 - Objective area (centre of the marked area)Tiragarde Sound 80.4, 48.5
/way #895 80.4 48.5 - Objective areaTiragarde Sound 77.2, 42.7
/way #895 77.2 42.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Honor the Flame about 160 yards
- Sweete's Strongbox about 210 yards
- Free Bird about 340 yards
- Death from Two Sides about 340 yards
- A Lesson on Trust about 350 yards
- Patching Up the Rear about 350 yards
- A Boralus Triple Threat about 350 yards
- Targeting a Turncoat about 350 yards
- Face Your Enemy about 370 yards
- Be More Uniform about 370 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Bridgeport, Tiragarde Sound
- Eastpoint Station, Tiragarde Sound
- Mariner's Row, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Azeritex 100
Other quests on the Tiragarde Sound map
Reward details
Reputation: Proudmoore Admiralty +150
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Labor Dispute (+150).
Currency: Azerite x 100
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Ashvane Trading Company
Part 3 of 8.
Previous: The Ashvane Trading Company · Next: Labor Dispute
- 1The Smoking Gun
- 2The Ashvane Trading Company
- 3Suspicious Shipments
- 4Labor Dispute
- 5Small Haulers
- 6Message from the Management
- 7Under Their Noses
- 8Sampling the Goods
Also part of: Trouble in Tiragarde Sound (part 13 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Ashvane Trading Company
So, Ashvane's goons are walking around with a new powder that can blow a galleon clean in half and the military has no idea. We need to find out how much of this powder they have and where it's going. An old buddy of mine works the ferry down by the Ashvane Foundry. He may know something about this.
After this quest
Taken from the storyline's own step order.
- Labor Dispute
The Ashvane Company has been workin' their people so hard they even tried to strike! The company brought in a bunch of goons to break it up and get everyone back to work. Heard they even shot a couple guys who tried to walk off the job.
The storyline at a glance
The Ashvane Trading Company has 8 steps, from The Smoking Gun to Sampling the Goods.
Maps its steps are placed on (steps per map): Tiragarde Sound (8).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.