Tip: don't use the small icon in your quest list, open your bags and use the [item=153350] directly from there (or drag it to a toolbar from your bags & you can use it).
Quest
I'm a Druid, Not a Priest
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In order to get credit, I had to hit the mobs with an attack first. Just using the item turned them into Purified Raiders but gave no quest credit. I ended up just using [spell=204157] then using the item. Will probably be fixed at some point, but if you're not getting credit try this.
Dammit Jim! I'm a druid, not a priest!
(Yeah I know. I'll just see myself out .....)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49233))
Requirements
Read from the Blizzard quest API.
What to do
Description
The remains of previous trespassers also arose when we set off the main trap. Cranklefuse here has been demanding that I help them, and while I can't say I'm too familiar with turning the undead, I believe I have found a solution. I've modified my staff to remove their curse. Take it and see if you can't help them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #895 63.1 26.0
Coordinates
- Turn-inTiragarde Sound 63.1, 26.0
/way #895 63.1 26.0 - Objective area (centre of the marked area)Tiragarde Sound 62.7, 25.3
/way #895 62.7 25.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Maximizing Resources about 510 yards
- Inventory Deficit about 510 yards
- Frame Work about 510 yards
- Time Off Requests about 510 yards
- Incident Reports about 530 yards
- An Element of Danger about 560 yards
- Bolas and Birds about 560 yards
- The Stoat Hunt about 570 yards
- What You May Regret about 580 yards
- Lost Shipment about 580 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Firebreaker Expedition, Tiragarde Sound
- Hatherford, Tiragarde Sound
- Proudmoore Keep, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 24 on Wowhead.
Other quests on the Tiragarde Sound map
Reward details
Reputation: Proudmoore Admiralty +75
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Cave Diving
Part 7 of 8.
Previous: Salvaging a Disaster · Next: A Marine Out of Water
- 1The Ruins Fought Back
- 2Chasing the Leader
- 4Backup While I Pack Up
- 5Salvaging a Disaster
- 7I'm a Druid, Not a Priest
- 8A Marine Out of Water
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Salvaging a Disaster
Birch and I are helping out the expedition with field studies. I'm not much of a fighter, but I can't make another mistake, they might demote me! Could you recover some of the relics we packed up in boxes around the cave?
After this quest
Taken from the storyline's own step order.
- A Marine Out of Water
A giant one of those stone creatures killed quite a few marines while we were trying to evacuate the cave. It didn't chase us too far, but ignoring it outright is too big of a risk. It needs to fall!
The storyline at a glance
Cave Diving has 8 steps, from The Ruins Fought Back to A Marine Out of Water.
Maps its steps are placed on (steps per map): Tiragarde Sound (7).
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.