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Quest

A Potential Ally

A World of Warcraft quest in Tanaan Jungle. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Yimbo+4via Wowhead (opens the original comment in a new tab)

If you happen to logout during the quest then you won't see the fires and won't be abble to complete the quest despite the fire will burn you when you step into it's location. Just abandond quest and retake it. The fires appear after that.

2
40403+3via Wowhead (opens the original comment in a new tab)

Straight ahead as you cross the bridge is a big locked stone and wood gate. Behind it are a number of burning torches, and you can see from the minimap that they form a ring. This isn't the ring of fire mentioned in the quest (it's actually Kargath's Arena, where you will be fighting shortly).

To your left there is a small camp of Shattered Hand orcs surrounded by unclimbable embankments. In the far corner is a big pit fire, which is what you're after. Work your way west carefully, killing off the orcs as you go, until a clickable Frostflurry Focus button appears at the bottom of the screen. Click it and wait for the chanelling to finish and then retreat.

Be careful here as somehow I got mobbed by six orcs just as I reached the fire, and had to run away when I had barely started the cast.

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 10-40
CategoryAssault on the Dark Portal
Quest ID34427

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34427))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

One of the captured orcs is receiving some... preferential treatment, if you can call it that. While others are tied down and tortured, this one is tied to a stake and burned for the amusement of his captors. Use this runestone. It should handily deal with the ring of fire that surrounds him.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tanaan Jungle Quest turn-in 3 mapped points
Tanaan Jungle map showing where to go for A Potential AllyTurn-inObjective areaObjective area

In-game waypoint: /way #577 73.2 39.0

Coordinates

  • Turn-inTanaan Jungle 73.2, 39.0/way #577 73.2 39.0
  • Objective areaTanaan Jungle 69.1, 32.9/way #577 69.1 32.9
  • Objective areaTanaan Jungle 73.0, 38.1/way #577 73.0 38.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tanaan Jungle map

Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money16 gold98 silver
Experience5,450 XP

Reward details

Pick one of these

TypeCloth Chest
Item level39
BindingBinds when picked up
Armor7
Stats+8 Intellect, +12 Stamina, +8 Mastery, +8 Critical Strike
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for57 gold25 silver
TypeLeather Chest
Item level39
BindingBinds when picked up
Armor13
Stats+8 Agility or Intellect, +12 Stamina, +8 Critical Strike, +9 Mastery
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for57 gold47 silver
TypeMail Chest
Item level39
BindingBinds when picked up
Armor19
Stats+8 Agility or Intellect, +12 Stamina, +7 Haste, +9 Critical Strike
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for57 gold69 silver
TypePlate Chest
Item level39
BindingBinds when picked up
Armor28
Stats+8 Strength or Intellect, +12 Stamina, +9 Mastery, +7 Haste
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for57 gold91 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Shattered Hand

Part 3 of 4.

Previous: A Potential Ally · Next: Kill Your Hundred

  1. 1The Kargathar Proving Grounds
  2. 2A Potential Ally
  3. 3A Potential Ally
  4. 4Kill Your Hundred

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Kargathar Proving GroundsLevel 10-40

    The orcs in this area look like members of the Shattered Hand clan. You can tell by looking at their hands. Let's join up with the others. We must find a way out of here.

After this quest

Taken from the storyline's own step order.

  • Kill Your HundredLevel 10-40

    I see only one way out of this trap, <name>, and it's right through the middle of that arena. This might be the end of us.

Other quests with this name

This one: Horde only · Level 10-40.

The storyline at a glance

The Shattered Hand has 4 steps, from The Kargathar Proving Grounds to Kill Your Hundred.

Maps its steps are placed on (steps per map): Tanaan Jungle (4).

Other storylines on the Tanaan Jungle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.