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Retail (Midnight) · Current retail game · client build 12.1.5.70783
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Quest Log

The Kargathar Proving Grounds

The Kargathar Proving Grounds is a quest for level 10-40. It is step 1 of 4 in The Shattered Hand storyline, the opening step. The quest's turn-in marker is in Tanaan Jungle at 73.0, 38.1. It rewards 2,750 experience and money.

Description

The orcs in this area look like members of the Shattered Hand clan. You can tell by looking at their hands.

Let's join up with the others. We must find a way out of here.

Rewards

Money8 gold49 silver
Experience2,750 XP

Stuck on this quest?

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34425))

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Rewards in detail
TypeRewardAmount
ExperienceXP2,750
MoneyGold8g 49s
Where it comes from
Turn-in mapTanaan JungleTurn-in marker at 73.0, 38.1, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tanaan Jungle Quest turn-in 2 mapped points
Tanaan Jungle map showing where to go for The Kargathar Proving GroundsTurn-inObjective area

In-game waypoint: /way #577 73.0 38.1

Coordinates

  • Turn-inTanaan Jungle 73.0, 38.1/way #577 73.0 38.1
  • Objective areaTanaan Jungle 72.0, 40.5/way #577 72.0 40.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tanaan Jungle map

Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Shattered Hand

Part 1 of 4.

Next: A Potential Ally

  1. 1The Kargathar Proving Grounds
  2. 2A Potential Ally
  3. 3A Potential Ally
  4. 4Kill Your Hundred

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • A Potential AllyLevel 10-40

    One of the captured draenei is receiving some... preferential treatment, if you can call it that. While others are tied down and tortured, this one is tied to a stake and burned for the orcs' amusement. Use this runestone. It should handily deal with the ring of fire that surrounds this draenei.

The storyline at a glance

The Shattered Hand has 4 steps, from The Kargathar Proving Grounds to Kill Your Hundred.

Maps its steps are placed on (steps per map): Tanaan Jungle (4).

Other storylines on the Tanaan Jungle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for The Kargathar Proving Grounds

Files from the game client that belong to this subject.

More in the sound library.