If they are still held captive and you have put out the fires, there is a small fire somewhere that you missed. Continue to use the frost flurry focus until they are released.
Quest
A Potential Ally
A World of Warcraft quest in Tanaan Jungle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"Assault on the Dark Portal" Quest chain
Welcome to Draenor(A) Welcome to Draenor(H)Blasted Lands
1. Warlords of Draenor: The Dark Portal video
2. Azeroth's Last Stand video
3. Onslaught's End video
4. The Portal's Power video
5. The Cost of War video
6. Blaze of Glory video
7. Vengeance for the Fallen(A) Vengeance for the Fallen(H) video
8. Bled Dry(A) Bled Dry(H) video
9. Altar Altercation video
10. The Kargathar Proving Grounds video
11. A Potential Ally(A) A Potential Ally(H) video
12. Kill Your Hundred videoUmbral Halls
13. Masters of Shadow(A) Masters of Shadow(H) video
14. The Shadowmoon Clan(A) The Shadowmoon Clan(H) video
15. Yrel(A) Yrel(H) video
16. Keli'dan the Breaker(A) Keli'dan the Breaker(H) videoBlackrock Quarry
17. Prepare for Battle(A) Prepare for Battle(H) video
18. The Battle of the Forge video
19. Ga'nar of the Frostwolf video
20. The Gunpowder Plot video
21. The Shadow of the Worldbreaker video
22. Polishing the Iron Throne video
23. The Prodigal Frostwolf video
24. Taking a Trip to the Top of the Tank video
25. A Taste of Iron video
26. The Home Stretch(A) The Home Stretch(H) video
Upon accepting the quest:
Vindicator Maraad says: Stay alive, <Name>.And once you fight your way through some mobs to get to Drek'Thar and Maladaar:
Farseer Drek'Thar says: I feel the flames dying down. What is happening, exarch?
Exarch Maladaar says: We have a visitor. Perhaps...a savior.
Exarch Maladaar says: We are freed! Follow me, shaman. We will escape through the hills.Next quest - Kill Your Hundred.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34478))
Requirements
Read from the Blizzard quest API.
Description
One of the captured draenei is receiving some... preferential treatment, if you can call it that. While others are tied down and tortured, this one is tied to a stake and burned for the orcs' amusement. Use this runestone. It should handily deal with the ring of fire that surrounds this draenei.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #577 73.2 38.9
Coordinates
- Turn-inTanaan Jungle 73.2, 38.9
/way #577 73.2 38.9 - Objective areaTanaan Jungle 69.1, 32.9
/way #577 69.1 32.9 - Objective areaTanaan Jungle 73.0, 38.1
/way #577 73.0 38.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaan Jungle map
- Altar Altercation about 40 yards
- Vengeance for the Fallen about 370 yards
- Blaze of Glory about 380 yards
- Bled Dry about 380 yards
- The Cost of War about 380 yards
- The Shadowmoon Clan about 420 yards
- Yrel about 430 yards
- Masters of Shadow about 440 yards
- Onslaught's End about 470 yards
- The Portal's Power about 470 yards
Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Shattered Hand
Part 2 of 4.
Previous: The Kargathar Proving Grounds · Next: A Potential Ally
- 1The Kargathar Proving Grounds
- 2A Potential Ally
- 3A Potential Ally
- 4Kill Your Hundred
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Kargathar Proving Grounds
The orcs in this area look like members of the Shattered Hand clan. You can tell by looking at their hands. Let's join up with the others. We must find a way out of here.
After this quest
Taken from the storyline's own step order.
- Kill Your Hundred
I see only one way out of this trap, <name>, and it's right through the middle of that arena. This might be the end of us.
Other quests with this name
This one: Alliance only · Level 10-40.
The storyline at a glance
The Shattered Hand has 4 steps, from The Kargathar Proving Grounds to Kill Your Hundred.
Maps its steps are placed on (steps per map): Tanaan Jungle (4).
Other storylines on the Tanaan Jungle map
- The Shadowmoon
- The Blackrock
- The Dark Portal
- The Bleeding Hollow
- Escape From Tanaan
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.