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Quest

Masters of Shadow

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-40
LocationTanaan Jungle, Umbral Halls
CategoryAssault on the Dark Portal
Quest ID34737

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34737))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

The bad orcs tried to catch me, but I snuck away. I'm good at hiding. All of the bad orcs are bad, but I've remembered the names of the meanest ones, just in case anybody came to save me. <Luuka takes a deep breath.> Ungra, Gurran, and... umm... oh! Ankova. Will you protect me from them?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tanaan Jungle Quest turn-in 2 mapped points
Tanaan Jungle map showing where to go for Masters of ShadowTurn-inObjective area

In-game waypoint: /way #577 59.8 20.2

Umbral Halls Objective area no plotted point

Coordinates

  • Turn-inTanaan Jungle 59.8, 20.2/way #577 59.8 20.2
  • Objective areaTanaan Jungle 59.0, 14.2/way #577 59.0 14.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tanaan Jungle map

Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south (on the Umbral Halls map)
  • Objective areaabout 100 yards north (on the Umbral Halls map)
  • Objective areaabout 100 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money16 gold98 silver
Experience5,450 XP

Storyline

The Shadowmoon

Part 2 of 8.

Previous: Masters of Shadow · Next: The Shadowmoon Clan

  1. 1Masters of Shadow
  2. 2Masters of Shadow
  3. 3The Shadowmoon Clan
  4. 4The Shadowmoon Clan
  5. 5Yrel
  6. 6Yrel
  7. 7Keli'dan the Breaker
  8. 8Keli'dan the Breaker

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • The Shadowmoon ClanLevel 10-40

    We will protect the wounded prisoners and make sure Kargath doesn't get through the rubble. You go ahead and clear the cave, <name>.

Quests that require this one

Other quests with this name

This one: Horde only · Level 10-40.

The storyline at a glance

The Shadowmoon has 8 steps, from Masters of Shadow to Keli'dan the Breaker.

Maps its steps are placed on (steps per map): Tanaan Jungle (8).

Other storylines on the Tanaan Jungle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.